[FMJ]chode Posted May 3, 2005 Posted May 3, 2005 Back in the days of 0.3 we all used to do a 4-way gangwar hosted by VCES. We had a few of these and they were amazingly good fun sadly however they died out during the anticipation for 0.4 FMJ and UVA have been talking and are planning on hosting another one very soon, sometime during next week in fact. Obviously we need 2 more clans to make it a 4 way and we need to know who is interested. The rules will be very similar to the old VCES ones but due to the unsyncage problems of 0.5 new rules are going to be introduced. These may cause huge problems but if everyone has the right attitude towards this then it should work great. We are looking for clans that would do this for fun rather than to win and can be trusted not to do certain things therefore the 2 other clans will not be first come first serve. If there is enough interest and we feel it can work with the people involved i will post rules and set a date, but id like to get it sorted soon as most of FMJ are itching to do this
[FMJ]chode Posted May 3, 2005 Author Posted May 3, 2005 well of course VCES can play so we are just looking for 1 more clan
Capone Posted May 3, 2005 Posted May 3, 2005 this sound like fun 5v5v5v5 right? we probly might make it (time / date ?)
Brophy Posted May 4, 2005 Posted May 4, 2005 yeah just arrange a date and time and ill post it up on our site
MrJax Posted May 4, 2005 Posted May 4, 2005 I think FMJ were thinking next tuesday, but wednesday would be alot more conveniant for UVA, anytime between 8pm and 1am for kickoff is good for us.
Capone Posted May 4, 2005 Posted May 4, 2005 yep Wed' is okay for us too, i fink kick off @ 20:00 GMT
[FMJ]chode Posted May 4, 2005 Author Posted May 4, 2005 yup that sounds fine for us. We should be able to get enough, but remember to keep this under control we need ppl as calm as possible due to all the problems in 0.5 atm. If VCES could get some copies of the old rules that'd be great
VCES>RonSeal Posted May 4, 2005 Posted May 4, 2005 If VCES could get some copies of the old rules that'd be great /me racks brain....searches forum.... ask brophy
nick Posted May 4, 2005 Posted May 4, 2005 yeye its teh epic 4-6 hour wars its better than playing a lengendary mission on halo
Brophy Posted May 4, 2005 Posted May 4, 2005 1. U must have at least 1 defending or 1 attacking at all times 2. If your base is under attack u may return to get rid of other forces 3. No Helikills, Modding, Cheating, Pausing, Glitching, Spawn Killing (respawners) 4. Weapons, im sure when we played we allowed everything but we can sort this rule out with eachother at another time (same for vcc) 5. Last clan standing wins, it can be played for 3 or 5 rounds, if u play 3 rounds and each time gets a win, u play a 4th decider round to claim a winner 6. No Interior Bases such as mansion 7. Base accessble by foot, tho u may have some on the roof (if the last person(s) left are on the roof, dont bitch just get a chopper and attack the roof 8. Teams are 5v5v5v5 9. If u crash/pop-up/timout while NOT IN COMBAT, u can come back however If u crash/pop-up/timout while IN COMBAT, u are out till the next round, u may only respawn if your team has respawns for having less than 5 members 10. Using Subs in a match is legal, as soon as the sub enters the server and the person being subbed isnt in combat with anyone u may make the trade, if u are seen with more than 5 ingame, e.g. if the sub and the person being subbed are ingame together active and spotted both of them are out unless u have a valid reason (its best that the player that gets subbed goes out of game and changed tag to [sPEC]. seeing that this will be played on a 26 man server, each team can have ONLY 2 max specs in 11. No Attacking until the word GO for each 4 leaders added to those if u like
[FMJ]chode Posted May 4, 2005 Author Posted May 4, 2005 1. U must have at least 1 defending or 1 attacking at all times2. If your base is under attack u may return to get rid of other forces 3. No Helikills, Modding, Cheating, Pausing, Glitching, Spawn Killing (respawners) 4. Weapons, im sure when we played we allowed everything but we can sort this rule out with eachother at another time (same for vcc) 5. Last clan standing wins, it can be played for 3 or 5 rounds, if u play 3 rounds and each time gets a win, u play a 4th decider round to claim a winner 6. No Interior Bases such as mansion 7. Base accessble by foot, tho u may have some on the roof (if the last person(s) left are on the roof, dont bitch just get a chopper and attack the roof 8. Teams are 5v5v5v5 9. If u crash/pop-up/timout while NOT IN COMBAT, u can come back however If u crash/pop-up/timout while IN COMBAT, u are out till the next round, u may only respawn if your team has respawns for having less than 5 members 10. Using Subs in a match is legal, as soon as the sub enters the server and the person being subbed isnt in combat with anyone u may make the trade, if u are seen with more than 5 ingame, e.g. if the sub and the person being subbed are ingame together active and spotted both of them are out unless u have a valid reason (its best that the player that gets subbed goes out of game and changed tag to [sPEC]. seeing that this will be played on a 26 man server, each team can have ONLY 2 max specs in 11. No Attacking until the word GO for each 4 leaders added to those if u like ok them rules look great, just a few additions Pickups: No pickups before the round begins, just spawn then head for base to get it underway asap, however during the round every pickup is allowed (maybe bar flamethrower, but im sure the flamer could add some laughs to the mix ) If your defence need pickups then i guess you'll have to sort that out by taking it in turns. The 1 attacking, 1 defending rule sounds good but obviously certain situations can be understandable About the vcc, disallowing it would make it smoother, but i guess you wouldnt have to respawn much and there would be enough people to watch out for glitchs so i am willing to allow the vcc If any unsyncage problems occour, all players effected must restart and allowed to return to base or any specified point. This will have to be announced in the server chat and trust people not to try and blindly fight 5v5v5v5 sounds good and 2 specs for each team if any spaces are left with teams not able to fill these 2 slots then speak now so we can let some outsiders watch. So with all this set we are ready for our 4-way, 8pm next wednesday (11th May) If anyone has a problem with this post here or contact someone
Oli Posted May 12, 2005 Posted May 12, 2005 Results: Round 1: win Round 2: UVA win Round 3: FMJ win So, perhaps some sort of 3way decider match?
MrJax Posted May 12, 2005 Posted May 12, 2005 Yeah we're up for that sometime this weekend maybe? All of us up for another 4 way next week too? was great fun
Brophy Posted May 12, 2005 Posted May 12, 2005 same again next week, vces or fmj server this time hope attack straight away in the first round this time, gg, cya next week lads
Capone Posted May 12, 2005 Posted May 12, 2005 (edited) well server only can hold 16 max but uva servers r okay... Edited May 18, 2005 by Guest
Brophy Posted May 13, 2005 Posted May 13, 2005 hey whats wrong with the U or UVA server!? ppl was moaning last night it a a touch laggy
MrJax Posted May 13, 2005 Posted May 13, 2005 It was? seemed ok for most people FMJ's is 16 player too, so i guess we'll be in yours Same time next wednesday yeah? Can't wait
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