darkdreamingdan Posted February 19, 2005 Share Posted February 19, 2005 Well with the pause screen being binded to summin else, i thought an overlay map wud be a good idea. you press a button (maybe u can set it to toggle or hold in options) and it shows the map which is semi-transparent so u can drive and look at the map. im sure you can easilly do this with dx overlay - but how about having the blips on the map like the radar - would that be a challenge? if youve played the mafia then im sure you'l know what im talking about (the best screenie i could find) it would aso be cool if this was a seperate ad on, i hate checking the map atm in vc, takes to long and the big pik arrow blocks ur view of everything, and with SA i have to check the map all the time on the PS2. which is a hassle with all the slow zooming in n stuff Link to comment
Gareth Posted February 19, 2005 Share Posted February 19, 2005 i like that idea talidan keep it up but make sure the player can still be shot while reading map Link to comment
darkdreamingdan Posted February 19, 2005 Author Share Posted February 19, 2005 well yeah, you'll be playing in the backround, just with a map overlay, just like in Mafia. think of it like the chatbox or summin. it'll simply show a transparent map that u can see while you playing Link to comment
eAi Posted February 19, 2005 Share Posted February 19, 2005 (edited) We might be providing direct access to VC's map, so that mod authors can display it where they want, or we might just make some code to render it ourselves, depends which is easiest and most practical. I supose the first method is better as it will show everything on its own, but it does make it less flexible. I supose we could do both in the long run. I'll look into the first option when I get a moment. Heres somthing I did a few months back, if it interests anyone Edited February 19, 2005 by Guest Link to comment
njr1489 Posted February 19, 2005 Share Posted February 19, 2005 This is a very good idea. People won't pause just to see the map anymore. Also, the radar is so small so it hard to track people without escaping and looking at the map. This can also improve chases. Link to comment
Gareth Posted February 20, 2005 Share Posted February 20, 2005 make it in the exact same format style as the ping and scores screen but with the same map u can get by pausing. that little map is kinda shat Link to comment
XcR Posted February 20, 2005 Share Posted February 20, 2005 yeah the mafia map is great, a lot handier than pausing, selecting map etc. would be a nice feature for blue if it isnt possible, that little map in the corner of the screen looks good too. Link to comment
darkdreamingdan Posted February 20, 2005 Author Share Posted February 20, 2005 about the screenie eai - it doesnt show where you are on it Link to comment
eAi Posted February 20, 2005 Share Posted February 20, 2005 I just had a go at implementing this and heres a sneak preview Link to comment
Ransom Posted February 20, 2005 Share Posted February 20, 2005 ooh thats neat, it could just be full screen for a little bit.. I'd love being able to see the full map so I can easily see where far-away blips really are. Link to comment
Posty Posted February 20, 2005 Share Posted February 20, 2005 Good stuff eAi. Is it possible to make it slightly invisible? Like you can see through it. So that while your playing, you can still see what is happening to your guy (if anything at all) but still be able to see the map? Link to comment
njr1489 Posted February 20, 2005 Share Posted February 20, 2005 Very nice work. It is true the the map should be transparent. Should there be a zoom in/out function as well? Link to comment
darkdreamingdan Posted February 20, 2005 Author Share Posted February 20, 2005 yes it shud be transparent, and why is the map slanted like that, and yes a zoom in and out wud be good. but i reckon it'd be easier just to have another button to see the whole of vice. and this overlay map - will it replace the radar, thats seem to have disappeared edit: i get why the map is slanted. but if u do make a button to see the whole map, then it shud stay still and only the player arrow moves Link to comment
orappa Posted February 20, 2005 Share Posted February 20, 2005 Posty said: Good stuff eAi. Is it possible to make it slightly invisible? Like you can see through it. So that while your playing, you can still see what is happening to your guy (if anything at all) but still be able to see the map? I think it's possible to make DX overlays semi-transparent. Looks good btw, eAi. Link to comment
Joriz Posted February 4, 2006 Share Posted February 4, 2006 I think transparant is a very good idea. Also a border around it would be nice. Link to comment
Joriz Posted February 4, 2006 Share Posted February 4, 2006 I think transparant is a very good idea. Also a border around it would be nice. Link to comment
Si|ent Posted February 4, 2006 Share Posted February 4, 2006 It'l be like old times, viewing the VC map and watching the player blips travel around it. Link to comment
Si|ent Posted February 4, 2006 Share Posted February 4, 2006 It'l be like old times, viewing the VC map and watching the player blips travel around it. Link to comment
Brophy Posted February 4, 2006 Share Posted February 4, 2006 Talidan said: Well with the pause screen being binded to summin else, i thought an overlay map wud be a good idea. you press a button (maybe u can set it to toggle or hold in options) and it shows the map which is semi-transparent so u can drive and look at the map. im sure you can easilly do this with dx overlay - but how about having the blips on the map like the radar - would that be a challenge?if youve played the mafia then im sure you'l know what im talking about (the best screenie i could find) it would aso be cool if this was a seperate ad on, i hate checking the map atm in vc, takes to long and the big pik arrow blocks ur view of everything, and with SA i have to check the map all the time on the PS2. which is a hassle with all the slow zooming in n stuff I totally agree with you talidan, we are gonna need the map back for deathmatch EDIT: just noticed the date , got max bumped Link to comment
Brophy Posted February 4, 2006 Share Posted February 4, 2006 Talidan said: Well with the pause screen being binded to summin else, i thought an overlay map wud be a good idea. you press a button (maybe u can set it to toggle or hold in options) and it shows the map which is semi-transparent so u can drive and look at the map. im sure you can easilly do this with dx overlay - but how about having the blips on the map like the radar - would that be a challenge?if youve played the mafia then im sure you'l know what im talking about (the best screenie i could find) it would aso be cool if this was a seperate ad on, i hate checking the map atm in vc, takes to long and the big pik arrow blocks ur view of everything, and with SA i have to check the map all the time on the PS2. which is a hassle with all the slow zooming in n stuff I totally agree with you talidan, we are gonna need the map back for deathmatch EDIT: just noticed the date , got max bumped Link to comment
bloodeye Posted February 24, 2006 Share Posted February 24, 2006 I've played mafia and the map overlay rocks, MTA race / DM deffinetly needs it, maybe not race though Link to comment
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