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Will people have movement?


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HAZJ schreef:

eAi schreef:

Animations in Blue are as good as single player as far as I've tested.

eAi

Show us a video.

DIE IGNORANT FOOL *swings a blade at hazjs direction*

is that all you can do? insult him because he says something good? hes right. eAi says that the animatins in blue are as good as in singleplayer(as far as he teste), no shit. That sounds too good to be true, thats why he wants to see the proof.

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HAZJ schreef:

eAi schreef:

Animations in Blue are as good as single player as far as I've tested.

eAi

Show us a video.

DIE IGNORANT FOOL *swings a blade at hazjs direction*

is that all you can do? insult him because he says something good? hes right. eAi says that the animatins in blue are as good as in singleplayer(as far as he teste), no shit. That sounds too good to be true, thats why he wants to see the proof.

maybe because it's not final yet?

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Nobody said it was unsure if it'd be as good in the final version, I just said I haven't tried do every possible thing in VC, so I can't tell you how the movement will work in every possible situation. When we get to beta stage, we'll be able to answer this propperly.

eAi

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if you said that before, then i wasn't arguïng with you :wink: but as i've seen in other topics, a lot of promises are being made, you know if they are true or false. I know MTA Blue is going to be a big improvement in compare to the old core, but i think its better not to blow things up.

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Well, we'll see won't we?

A thing to always remember with VC's player animations is that they're not really designed to be seen from another person's perspective, they're designed to look ok from behind the player's head. Concequently, some animations will always appear strange in multiplayer. They won't glitch, but it might look like they're moving too fast (running in VC isn't exactly accurate).

Thats not a disclaimer, just an explanation as to why animations are never going to look 100% perfect (if you want realism).

eAi

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Thats not a disclaimer, just an explanation as to why animations are never going to look 100% perfect (if you want realism

actually i would have been happy already if there was a mixed version of 0.4.1 and 0.3r2( and maybe some balance fixes+ a little less lag), so i could enjoy that , until blue is released :wink: or a new version from another multiplayer mod.

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