Leviathan Posted September 17, 2004 Posted September 17, 2004 When I was playing MTA:VC V 4.0.1 I noticed that the bomb garage and the pay 'n spray were closed Pay 'n spray doesn't matter that much (unless you have a shit car color) But the Bomb garage in the docks. Why isn't it enabled, it doubles the fun if you have triggered a car with a bomb and see someone step into the car and explodes, so I think ít's a good suggestion for MTA:Blue. > <
Scorp Posted September 17, 2004 Posted September 17, 2004 well on the Blue site they said many VC features. that would hopefully involve bomb shop, it would be awesome to trigger the bomb jump out of your vehicle and let it blow up in a crowd. not sure if it will be there tho
orappa Posted September 17, 2004 Posted September 17, 2004 (edited) Pay 'n' Sprays are in GTA3:MTA 0.4. They're useful if you have a fast car that you don't want to lose that is damaged. I think it just repairs it - I don't think the colour changes, from what I can recall. The bomb garage was discussed ages ago, and the team were reluctant to put it in because it would probably be used to death (if you'll pardon the pun). Everyone would be fitting bombs and parking the cars back at their spawn points for an easy kill. There's no skill element involved in the kill and no way to avoid it, unless they did something where you had to drive for a certain amount of time before it deactivated (like that Love Fist mission). Edited September 17, 2004 by Guest
Slothman Posted September 17, 2004 Posted September 17, 2004 a good ide to deactivate a bomb would be if you had to"shake off" the bomb by crashing your car into things to gain a certain amount of damage in a certain time limit.
Scorp Posted September 17, 2004 Posted September 17, 2004 but also in MTA:Blue there could be on/off function for the car bomb feature, as with almost anyting else that should be configurable
orappa Posted September 17, 2004 Posted September 17, 2004 Yeah, I expect they'd sync it for modders, but I'm not sure that it would be featured in deathmatch.
<547>montana Posted September 18, 2004 Posted September 18, 2004 im liking this garage idea but if its not in blue i dont really care ya know
-i.Tanner Posted September 24, 2004 Posted September 24, 2004 when it comes to the bomb garage idea, you could avoid overuse by making bombs really expensive.
Turbo X Posted September 25, 2004 Posted September 25, 2004 or they can put a script for that stuff like ont DJ-Mills experimental gaming server where u can rig a car and rob and arrest and sell and bribe and have fun yeya my 100th post (again for the 4th time!)
Scorp Posted September 25, 2004 Posted September 25, 2004 or they can put a script for that stuff like ont DJ-Mills experimental gaming server where u can rig a car and rob and arrest and sell and bribe and have funyeya my 100th post (again for the 4th time!) too bad that the script can't blow up vehicles at all ah i guess we won't get any info about car bombs just yet.
Agret Posted September 28, 2004 Posted September 28, 2004 You should make it so any car with a bomb in it blows up after 3 minutes to avoid spawn parking and it'd be all good.
orappa Posted September 28, 2004 Posted September 28, 2004 You should make it so any car with a bomb in it blows up after 3 minutes to avoid spawn parking and it'd be all good. That's a good idea actually.
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