soraflair Posted September 6, 2004 Share Posted September 6, 2004 yo well on most games when you join a server the mod is instaled on your pc and then when you leave the server it is automaticly deleted also how big will the player/servers be like (eg 10/50) or osmething tks in advance sorry if this has been posted befor Link to comment
<547>montana Posted September 6, 2004 Share Posted September 6, 2004 ............................no Link to comment
orappa Posted September 6, 2004 Share Posted September 6, 2004 I haven't heard of any games that delete the mod when you leave the server Also, no indication as to player counts has been specified yet (and probably won't be). However, I'm sure it will be more than the current amount (26). Link to comment
T-1000 Posted September 6, 2004 Share Posted September 6, 2004 I didn't get the question, are you asking if MTA will install mods when joining servers? Don't know about that. As for the player count, it will certainly support more players, since the current lag will (hopefully) be fixed. Link to comment
<547>montana Posted September 6, 2004 Share Posted September 6, 2004 just..........no ignore this topic ppl Link to comment
orappa Posted September 6, 2004 Share Posted September 6, 2004 Quote from FAQ: You'll visit a site and download a mod in a zip file or an installer. Installing this mod will add a few files to your vice city folder - no overwriting. Next, you'll launch blue, you'll choose the mod you just installed from a list, and have a look at the servers avaliable for the mod. This would imply that MTA only displays servers for the mod that you choose, hence there would be no need to download it as you'd already have it. I expect they'll have links on the site to popular mods. Link to comment
erorr404 Posted September 6, 2004 Share Posted September 6, 2004 so i guess this means that you can only have one mod installed at a time. will you be able to play the regular game modes that came with blue while having a mod installed? Link to comment
Stift_Me Posted September 6, 2004 Share Posted September 6, 2004 i think there should be a max of 30 But hey thats me The reason is with a server of max 12-16 it aint so full so u gotta drive all the way to the other island to fight some1 and die With 30 its like some1 is near and u fight him, u either die or win and theres always some1 near u when u survived or respawned And with 50 its gonna be way to full Ull have fights with 15 people, and im not talking bout 15 vs 1 but 1 vs 1 vs 1 vs 1 etc etc... Link to comment
orappa Posted September 6, 2004 Share Posted September 6, 2004 so i guess this means that you can only have one mod installed at a time.will you be able to play the regular game modes that came with blue while having a mod installed? Another quote from the FAQ: You'll visit a site and download a mod in a zip file or an installer. Installing this mod will add a few files to your vice city folder - no overwriting. Next, you'll launch blue, you'll choose the mod you just installed from a list, and have a look at the servers avaliable for the mod. You'll choose a server with a juicy ping and connect to it. Thats it. The server will check that you have the correct files. You can have as many as you like. Link to comment
Stift_Me Posted September 6, 2004 Share Posted September 6, 2004 As long there wont be some stupid ugly stunt mods in it I've seen them downloaded them to check out in single player and in one word UGLY Real ugly, placed on a stupid place There is place on the water why not put it there? Modders can do everything didnt they? Link to comment
Posty Posted September 6, 2004 Share Posted September 6, 2004 so i guess this means that you can only have one mod installed at a time.will you be able to play the regular game modes that came with blue while having a mod installed? Another quote from the FAQ: You'll visit a site and download a mod in a zip file or an installer. Installing this mod will add a few files to your vice city folder - no overwriting. Next, you'll launch blue, you'll choose the mod you just installed from a list, and have a look at the servers avaliable for the mod. You'll choose a server with a juicy ping and connect to it. Thats it. The server will check that you have the correct files. You can have as many as you like. That's what it sounds like. Or someone could make a mod pack for MTA, and make it so tons of mods are in that one pack you select. Make it easier than selecting many different mods to put on one server, and then have them download each one seperately. Link to comment
Kent747 Posted September 6, 2004 Share Posted September 6, 2004 as it stands now, only 1 addon can be loaded at a time..... we're discussing multiple addons but that brings up new issues.. of course addon developers will be able to share resources, and design their sections of code to be somewhat portable, so other addon devs can snap in features from other people... of course that would require a new release each time a feature is added... I see the point about wanting multiple addons, but we haven't come to an agreement on it. Kent Link to comment
OpiuM. Posted September 6, 2004 Share Posted September 6, 2004 are you able to load multiple mods into 1 resource?..... like all this mem adresses changes i speak of, along with maps, along with weapons, along with ect ect? Link to comment
eAi Posted September 6, 2004 Share Posted September 6, 2004 I haven't a clue what you mean. eAi Link to comment
OpiuM. Posted September 6, 2004 Share Posted September 6, 2004 as it stands now, only 1 addon can be loaded at a time..... i MEAN, can you load multiple mods in to that resource? like the resource takes control of the SCM, handling, weapon.dat, memory adress changes.....all that.... could i load or "program" multiple mods into one resource? because if i could have only 1 resource, and i can load multiple mods into that resource, there isnt much need for a second. Link to comment
eAi Posted September 6, 2004 Share Posted September 6, 2004 One mod can do an entire game mode. What people mean by having two mods is that you might want one mod that does stats, or admin control, which can run along side the game-mode. This isn't currently possible, but we'll look into it. eAi Link to comment
VCES>Burnz Posted September 6, 2004 Share Posted September 6, 2004 with all thease mods and shit wont it slow the game play down? Link to comment
Si|ent Posted September 6, 2004 Share Posted September 6, 2004 Slow it down? If someone makes the 'bullet time' mod thats mentioned elsewhere then yes, if however they make a full nitro race extreme mod then prsumably not. Link to comment
VCES>Burnz Posted September 6, 2004 Share Posted September 6, 2004 lol. but wont you need a faster pc or will the MTA BLUE size be usuall size? Link to comment
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