madis Posted September 6, 2004 Posted September 6, 2004 I would like to see smoothness of the MTA:Blue because this have been biggest problem for me in MTA.
NosGoth Posted September 6, 2004 Posted September 6, 2004 They'll release a video as soon as they find it's time to release one. You shouldn't ask for releases, because the team seems to hate that. Re-uploaded B~Ware video: 1. Just Realize
Dgtadude Posted September 6, 2004 Posted September 6, 2004 Ye ... by the looks of Blue .. it still in development (at least it looks like it) so .. I guess we just have to wait . and wait .. P.S : altough it would be nice for the team to say like .. "get ready for a preview in like .. 2 months" or something like that .. i know something might happen .. but no need to "re-announce" the preview new date ... if it comes good . if not .. we'll wait more .. Steam ID: Linkage CSS/HL2DM XBL TAG: Linkage155 (please identify yourself) -=- Member of the GTA Hoodz Team -=- Member of TmM -=- Member of the U.C.F Team -=- (last updated like 2 years ago, links don''t work anymore, but I''ll keep it original)
Kent747 Posted September 6, 2004 Posted September 6, 2004 its still going to be a while, keep playing 0.4 we'll get it out as fast as we can, but BLUE is huge.... its over 60,000 lines of code right now... Kent Kent Simon's Amazing Cross Language Hello World Program!! #include #define print printf#define caller void main(){#define ref }caller ;print ("Hello World!\n");ref;
StAnToN Posted September 6, 2004 Posted September 6, 2004 its gonna be massive this release of blue then! (massive in the sence of lots of people downloading it)
orappa Posted September 6, 2004 Posted September 6, 2004 http://www.mtavc.com/archive.php?nummer=170 Check out those video clips for a taste. MTA:SA FAQ - Read this before asking questions. MTA:SA Troubleshooting - Read this first if you have problems.
Kent747 Posted September 6, 2004 Posted September 6, 2004 actually BLUE is a bit smoother.... that video uses a better way of writing hte data... w/ blue we do that as well as change other things as far as sync goes... Kent Kent Simon's Amazing Cross Language Hello World Program!! #include #define print printf#define caller void main(){#define ref }caller ;print ("Hello World!\n");ref;
orappa Posted September 6, 2004 Posted September 6, 2004 Yeah, I knew it wouldn't be totally representative of Blue, but it was the nearest thing I could find. MTA:SA FAQ - Read this before asking questions. MTA:SA Troubleshooting - Read this first if you have problems.
erorr404 Posted September 6, 2004 Posted September 6, 2004 btw will that smoothness thing be implemented into the next release using the current core? ive read that most of it was left out of this one, but it may be put into the next one
orappa Posted September 6, 2004 Posted September 6, 2004 btw will that smoothness thing be implemented into the next release using the current core? ive read that most of it was left out of this one, but it may be put into the next one Yep, read what Kent said above. MTA:SA FAQ - Read this before asking questions. MTA:SA Troubleshooting - Read this first if you have problems.
OpiuM. Posted September 6, 2004 Posted September 6, 2004 i dont know whats with you ppl, 0.4 is smooth as hell for me click me
orappa Posted September 6, 2004 Posted September 6, 2004 i dont know whats with you ppl, 0.4 is smooth as hell for me Even when you're a passenger? MTA:SA FAQ - Read this before asking questions. MTA:SA Troubleshooting - Read this first if you have problems.
OpiuM. Posted September 6, 2004 Posted September 6, 2004 well, thats what i was referring to, if anything, the player need syncing click me
NosGoth Posted September 6, 2004 Posted September 6, 2004 Agreed 0.4.1 is smoother than 0.3 but that's because it's a new release. Yet 0.4.1 is still buggy as hell and that's why it's still a 0. -version not a 1.-version yet. I think we should be happy with what we have and give the team compliments instead of headache's from complaining. Re-uploaded B~Ware video: 1. Just Realize
erorr404 Posted September 6, 2004 Posted September 6, 2004 ll"]btw will that smoothness thing be implemented into the next release using the current core? ive read that most of it was left out of this one, but it may be put into the next one Yep, read what Kent said above. i said the CURRENT core, not BLUE. im pretty sure ive heard that there will be more releases of this core (the one used in 0.3 and 0.4) before BLUE comes out. i dont know whats with you ppl, 0.4 is smooth as hell for me check out the videos in this news article and tell me if passenger smoothness in the current version compares to that .
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