Crovax Posted September 5, 2004 Share Posted September 5, 2004 Hey Fellas, Great work with the project so far! But I do have one little request: Could you possibly make it so that you can do proper backflips on the motorbikes in MTA as at the moment if you lean to far backwards in midair, he just falls off! Anyway, this was just a small request that I thought would make stunt mode just a little more entertaining. If it's not possible then thats fine and thank you immensley for the brilliant work you have done so far. Thank you. Link to comment
Dgtadude Posted September 5, 2004 Share Posted September 5, 2004 Mta was not the one "blocking" the backflips . its a GTA thing .. ive seen some mods out there that allow you to do backflips .. so since Blue will allow mods .. there ya go .. Link to comment
StAnToN Posted September 5, 2004 Share Posted September 5, 2004 have to correct you there dgtadude mate MTA is in a way supporting mods but in another way its not basically it is supporting "add ons" which has to be coded through either C or C++ therefore things like editing the scm for things wil not be at all possible as you only have access to making (i think) DLL'S through C/C++ so therefore editing amount of cars and origingal GTA files will not be supported (i dont think, correct me if im wrong) Link to comment
Trust Posted September 5, 2004 Share Posted September 5, 2004 incorrect. I remember one of the team-members saying that you can also implement .scm-addons, so it could be posssible. Link to comment
eAi Posted September 5, 2004 Share Posted September 5, 2004 MTA does not use the normal scm, we just use a dummy one thats 526 bytes long and can't be changed by addon developers (one of the few things). The addon (C/C++) has access to all the scm functions and can use them easily. eAi Link to comment
OpiuM. Posted September 5, 2004 Share Posted September 5, 2004 i assume there will be a deafualt script you can edit, like the "scm" is built in C++, and we can edit that C++ base? or will it be complely blank? Link to comment
Kent747 Posted September 5, 2004 Share Posted September 5, 2004 basically the addon dll will contain C++ functions, and a bunch of functions you can access from within blue.. one of those functions is called pfnSCM.. you can call any scm function w/ that.. what this means, is you can use SCM code but you can do it w/ C++ style syntax.. which is a very good thing,for those who found normal SCM coding to be a bit cumbersome. Kent Link to comment
VCES>Burnz Posted September 5, 2004 Share Posted September 5, 2004 there is enother multiplayer mod coming soon using c++. dont think it will be as good. Link to comment
Skitzo Posted September 6, 2004 Share Posted September 6, 2004 there is enother multiplayer mod coming soon using c++.dont think it will be as good. There are already/was several GTA Multiplayer mods made in C++, for example YaMM, which was merged with MTA, to become MTA .3, I think. MTA has had a lot longer to mature and become a lot more advanced. -Skitzo Link to comment
Dgtadude Posted September 6, 2004 Share Posted September 6, 2004 YaMM Merged with MTA ? Dont remmember that . might be wrong tough .. I remmember once a team merged with mta .. but it dint work out .. so they divited .. (correct me if im wrong) might have been a dream or tough i had .. lol Link to comment
Kent747 Posted September 6, 2004 Share Posted September 6, 2004 yamm merged w/ MTA a long long time ago Kent Link to comment
Crovax Posted September 6, 2004 Author Share Posted September 6, 2004 lol, So will backfliping be enabled? Link to comment
Kent747 Posted September 6, 2004 Share Posted September 6, 2004 you could write your addon in a way that you can do backflips... but by default you will not. Kent Link to comment
NosGoth Posted September 6, 2004 Share Posted September 6, 2004 The only proper way to do a "real" backflip is by leaning back in mid-air whilst your bike explodes. I've done this many times and see it in many vid. as well. The only downfall is that you die. Link to comment
Bladexen Posted September 6, 2004 Share Posted September 6, 2004 have to correct you there dgtadude mate MTA is in a way supporting mods but in another way its not basically it is supporting "add ons" which has to be coded through either C or C++ therefore things like editing the scm for things wil not be at all possible as you only have access to making (i think) DLL'S through C/C++ so therefore editing amount of cars and origingal GTA files will not be supported (i dont think, correct me if im wrong) and can u do that in all servers ? or is that just in some ? Link to comment
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