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Limbs


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Posted

i pla SOFII, all ma guys, we play it for 2 reasons, one i wont mension..lol

the second is deh GORE!

basicly....can you make it like SOFII, when somone dies, they sometimes lose a limb.....that would fucking rule lol.

Posted

i dunno much on how mta is programmed, but maybe u can program it into the kill shot, the last spot the character was shot, that limb could fly off

edit: pretty sure its doable, cuz the animations are there for the limbs

Posted

Ah so you mean where the limb dissapears and blood spurts? I was picturing lumps of bloody flesh spinning slowly to the ground with a wet thud which of course is far more SOF :P

Posted

heh i would like to see it possible to shoot another player's head of with the sniper like in the normal game :D

also animated death, like when u shoot off one of the target's leg, the poor victim starts jumping on the other one, then loses balance falls down and dies :P

Posted
heh i would like to see it possible to shoot another player's head of with the sniper like in the normal game :D

also animated death, like when u shoot off one of the target's leg, the poor victim starts jumping on the other one, then loses balance falls down and dies :P

that would make it too easy to kill with a sniper and it would become very popular then mta would turn into a AA-styled game

Posted

lol, i really don't care about the gore, sof 2 is a nice, strategical game. I just hate that you can't just play for fun for 10 minuts, because in 50% of the servers you have to download some crazy mod first, with a wonderfull rate of 1 kbps.

And with the Gold version, that damned Punkbuster used to kick me because I installed sof in a different folder! And then there is Counterstrike's Steam. I'm not even gonna start about that.

I just hope MTA won't become such a game, torn appart by some nerds who want to be "special" and create a useless mod.

Now who the hell did I get started about that. O yeah, I don't think gore is so important in a game, MTA is just fine as it is.

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