Guest Posted May 21, 2004 Share Posted May 21, 2004 Sup. Im new to mta and i must say it kicks ass. But there is one issue. Why do cars and people move so glitchy? And expecially when ur in passenger seat? why it it like this? Link to comment
Gamefreek Posted May 21, 2004 Share Posted May 21, 2004 Thats due to lag. Both people and cars move like that, just depends on the server and the other player's connection. Link to comment
Guardians Proper Posted May 21, 2004 Share Posted May 21, 2004 Weeeelll... It's a very complicated process, you see. Link to comment
Dgtadude Posted May 21, 2004 Share Posted May 21, 2004 its not specially when ur in the passeger seat . its anytime . its just that when ur in as passager . you see it lag more. Link to comment
TmM_Ryan Posted May 21, 2004 Share Posted May 21, 2004 whenevr me and a TmM are crussing arouns (& TmM r none 4 low pings(on our server that is) we still receive that like jogging thingy. Even with pings less than 30. Its just a minor bug nothing that serious but it wud b brill if it was fixed in 0.4. Link to comment
StAnToN Posted May 21, 2004 Share Posted May 21, 2004 yeh ity needs better netcode me thinks! Link to comment
Prokopis Posted May 21, 2004 Share Posted May 21, 2004 You should write it methinks... BTW since we're talkin about such issues, what about pillion phantom driving when the bike's (front) rider keeps it stationary? Link to comment
eAi Posted May 22, 2004 Share Posted May 22, 2004 yeh ity needs better netcode me thinks!StAnToN, you haven't a clue what causes those problems, don't pretend you do.eAi Link to comment
<VMP>Sobeit Posted May 22, 2004 Share Posted May 22, 2004 yeh ity needs better netcode me thinks!StAnToN, you haven't a clue what causes those problems, don't pretend you do.eAi one thing i have to say.....burn Link to comment
Kent747 Posted May 22, 2004 Share Posted May 22, 2004 yeah not a netcode issue.. its physics related ,and most likely the new core will have it fixed.. though I don't think the 0.3 core can handle that kind of drastic change. Kent Link to comment
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