'LinKin Posted February 8, 2014 Posted February 8, 2014 Hi, I was wondering if there exists any function that says wheter or not a player/element is on the air. Just like isElementInWater works. Thanks. Need a clanwar script? Click here! Do you want some free scripts for your DD server? Visit my website.
Saml1er Posted February 8, 2014 Posted February 8, 2014 Yes, for instance. if not isPedOnGround ( sourcePlayer ) then or if isPedOnGround ( sourcePlayer ) == false then
'LinKin Posted February 8, 2014 Author Posted February 8, 2014 But what about a vehicle? Need a clanwar script? Click here! Do you want some free scripts for your DD server? Visit my website.
myonlake Posted February 8, 2014 Posted February 8, 2014 You can use the isVehicleOnGround function. If I helped you, please click the like button on the right Thanks!
Sasu Posted February 8, 2014 Posted February 8, 2014 function isElementOnAir(element) if isElement(element) then local elementType = getElementType(element) if elementType == "ped" or elementType == "player" then return ( not isPedOnGround(element) ) elseif elementType == "vehicle" then return ( not isVehicleOnGround(element) ) else return false end else return false end end This work for peds, players and vehicles but not with objects. State: Inactive
Moderators IIYAMA Posted February 8, 2014 Moderators Posted February 8, 2014 objects can be done with: https://wiki.multitheftauto.com/wiki/ProcessLineOfSight Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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