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MTA:mA Suggestions (Also v4.0)


Aeron

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Posted
Hehe my script is 110 KB Big and none errors 8)

So?

a) How much did you steal?

b) 110 kb for a script is a huge overkill... It code cant be compact or wellcoded

Aeron: way to go!

  • 4 weeks later...
Posted
on *:SIGNAL:mta.command: {
if ($3 == !rules) {
mta.msg $1 $2 Server Rules:
!.timer 1 1 mta.msg $1 $2 No helikilling
!.timer 1 2 mta.msg $1 $2 No Spawnkilling
!.timer 1 3 mta.msg $1 $2 Idlers kicking 10 mins.
!.timer 1 4 mta.msg $1 $2 Other rule
!.timer 1 5 mta.msg $1 $2 Other rule
!.timer 1 6 mta.msg $1 $2 Other rule
}
}

Sorry for dumb question, but where should I place this part of code?

Posted
on *:SIGNAL:mta.command: {
if ($3 == !rules) {
mta.msg $1 $2 Server Rules:
!.timer 1 1 mta.msg $1 $2 No helikilling
!.timer 1 2 mta.msg $1 $2 No Spawnkilling
!.timer 1 3 mta.msg $1 $2 Idlers kicking 10 mins.
!.timer 1 4 mta.msg $1 $2 Other rule
!.timer 1 5 mta.msg $1 $2 Other rule
!.timer 1 6 mta.msg $1 $2 Other rule
}
}

Sorry for dumb question, but where should I place this part of code?

In the remote section.

Posted

Okay... I will probably sound like an idiot... but is there anyway we can extend the global rankings?

Maybe like every server uses a Global Rankings Script, that is somehow connected to the MTA:VC website, upon which we can view the top killers, top deaths, weapons, etc, that is automatically sent to the website and updated every-so-often?

  • 6 months later...
Posted
Vehicle colors, and view who is the car driver and armor script

Vehicle colors: Rejected

Car driver: Rejected

Armor: Rejected

Next...

Posted
Can you make it so that when you type through admin it doesn't come up with < and > around it?

All ready fixed in 4.0

Posted

Please note that the Admin netcode and functions have been finalised for MTA:SA R1. Most suggestions will have to wait till R1.x or R2. Suggestions for MTA:mA itself can of course be done pre release, as MTA:mA is not part of the release package.

Posted
Vehicle colors, and view who is the car driver and armor script

There are already scripts on servers what do that but they arent for public.

Im not sure if there's a public version of such scripts, or make ur own :)

  • 2 weeks later...
Posted

It would be really nice if u could change some cash and scores on the players...

  • 4 weeks later...
Posted

Alright,

I know u aint finished but maby u can add these "Alias" in MTA::mA...

1) mta.getid

2) mta.ping

3) mta.health (.vehicle)

4) mta.vehicle (.name/.health)

5) mta.idle

6) mta.status (I think this is already in there but not sure) (Dead/Racing)

7) mta.time($1,$2) ...Like time the player has so far..in the race

8) mta.msg (Is there this?) (All i c is mta.text)

9) if u have time a mta.speed :P But i can always make that..

10) To tired, im off to sleep. Cya :)

** # 1-4 are most important.

** (For reference this is for MTA::SA, not mtavc :P)

Thx,

[XE]Tommis

Posted

Im not doing any kind of admin+ for the race mod for now im afraid. Pings i might to for r1.x. Ill add admin PM support im sure.

Posted
Alright,

I know u aint finished but maby u can add these "Alias" in MTA::mA...

1) mta.getid

2) mta.ping

3) mta.health (.vehicle)

4) mta.vehicle (.name/.health)

5) mta.idle

6) mta.status (I think this is already in there but not sure) (Dead/Racing)

7) mta.time($1,$2) ...Like time the player has so far..in the race

8) mta.msg (Is there this?) (All i c is mta.text)

9) if u have time a mta.speed :P But i can always make that..

10) To tired, im off to sleep. Cya :)

** # 1-4 are most important.

** (For reference this is for MTA::SA, not mtavc :P)

Thx,

[XE]Tommis

1) mta.getid <== possible

2) mta.ping <== can't

3) mta.health (.vehicle) <== can't

4) mta.vehicle (.name/.health) <== can't

5) mta.idle <== possible

6) mta.status <== use $mta.dead $mta.muted $mta.frozen

7) mta.time($1,$2) <== possible

8) mta.msg <== can't

9) mta.speed <== can't

I got a big mofo school project going on this week, next update saturday i think.

Posted

Hey,

Alright thx. So far Tweak helped me with a mta.getid and works 2 :D To bad most of the stuff is impossible. :(

Cya,

[XE]Tommis

Posted

MTA:mA v4.11

Added:

$mta.time(Server,ID) returns number of $ticks a plyer has raced

$mta.idle(Server,ID) returns number of $ticks a player hasn't TYPED anything

$mta.getid(Server,Wildcard) returns first matching ID

on *:SIGNAL:mta.endrace: {} When a 1 player survives a map.

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