Harry Posted April 24, 2005 Share Posted April 24, 2005 Hehe my script is 110 KB Big and none errors So? a) How much did you steal? b) 110 kb for a script is a huge overkill... It code cant be compact or wellcoded Aeron: way to go! Link to comment
Guest Posted May 20, 2005 Share Posted May 20, 2005 on *:SIGNAL:mta.command: { if ($3 == !rules) { mta.msg $1 $2 Server Rules: !.timer 1 1 mta.msg $1 $2 No helikilling !.timer 1 2 mta.msg $1 $2 No Spawnkilling !.timer 1 3 mta.msg $1 $2 Idlers kicking 10 mins. !.timer 1 4 mta.msg $1 $2 Other rule !.timer 1 5 mta.msg $1 $2 Other rule !.timer 1 6 mta.msg $1 $2 Other rule } } Sorry for dumb question, but where should I place this part of code? Link to comment
Aeron Posted May 21, 2005 Author Share Posted May 21, 2005 on *:SIGNAL:mta.command: { if ($3 == !rules) { mta.msg $1 $2 Server Rules: !.timer 1 1 mta.msg $1 $2 No helikilling !.timer 1 2 mta.msg $1 $2 No Spawnkilling !.timer 1 3 mta.msg $1 $2 Idlers kicking 10 mins. !.timer 1 4 mta.msg $1 $2 Other rule !.timer 1 5 mta.msg $1 $2 Other rule !.timer 1 6 mta.msg $1 $2 Other rule } } Sorry for dumb question, but where should I place this part of code? In the remote section. Link to comment
Spedizzo Posted May 22, 2005 Share Posted May 22, 2005 Okay... I will probably sound like an idiot... but is there anyway we can extend the global rankings? Maybe like every server uses a Global Rankings Script, that is somehow connected to the MTA:VC website, upon which we can view the top killers, top deaths, weapons, etc, that is automatically sent to the website and updated every-so-often? Link to comment
*SmartiE* Posted May 23, 2005 Share Posted May 23, 2005 like http://www.mta-stats.com ? Link to comment
Harry Posted May 27, 2005 Share Posted May 27, 2005 For extentions on the web site, or on the GRS Global stats, contact Oli or me Link to comment
Aeron Posted December 18, 2005 Author Share Posted December 18, 2005 Post MTA:mA v4.0 suggestions here. Link to comment
Niels Posted December 18, 2005 Share Posted December 18, 2005 Vehicle colors, and view who is the car driver and armor script Link to comment
Aeron Posted December 18, 2005 Author Share Posted December 18, 2005 Vehicle colors, and view who is the car driver and armor script Vehicle colors: Rejected Car driver: Rejected Armor: Rejected Next... Link to comment
Jani Posted December 18, 2005 Share Posted December 18, 2005 Can you make it so that when you type through admin it doesn't come up with < and > around it? Link to comment
Aeron Posted December 18, 2005 Author Share Posted December 18, 2005 Can you make it so that when you type through admin it doesn't come up with < and > around it? All ready fixed in 4.0 Link to comment
Oli Posted December 19, 2005 Share Posted December 19, 2005 Please note that the Admin netcode and functions have been finalised for MTA:SA R1. Most suggestions will have to wait till R1.x or R2. Suggestions for MTA:mA itself can of course be done pre release, as MTA:mA is not part of the release package. Link to comment
xGj Posted December 20, 2005 Share Posted December 20, 2005 Vehicle colors, and view who is the car driver and armor script There are already scripts on servers what do that but they arent for public. Im not sure if there's a public version of such scripts, or make ur own Link to comment
Niels Posted December 21, 2005 Share Posted December 21, 2005 I have driver but it's isn't work any more. Link to comment
Guest Posted January 1, 2006 Share Posted January 1, 2006 It would be really nice if u could change some cash and scores on the players... Link to comment
Tommis Posted January 25, 2006 Share Posted January 25, 2006 Alright, I know u aint finished but maby u can add these "Alias" in MTA::mA... 1) mta.getid 2) mta.ping 3) mta.health (.vehicle) 4) mta.vehicle (.name/.health) 5) mta.idle 6) mta.status (I think this is already in there but not sure) (Dead/Racing) 7) mta.time($1,$2) ...Like time the player has so far..in the race mta.msg (Is there this?) (All i c is mta.text) 9) if u have time a mta.speed But i can always make that.. 10) To tired, im off to sleep. Cya ** # 1-4 are most important. ** (For reference this is for MTA::SA, not mtavc ) Thx, [XE]Tommis Link to comment
Oli Posted January 25, 2006 Share Posted January 25, 2006 Im not doing any kind of admin+ for the race mod for now im afraid. Pings i might to for r1.x. Ill add admin PM support im sure. Link to comment
Aeron Posted January 25, 2006 Author Share Posted January 25, 2006 Alright,I know u aint finished but maby u can add these "Alias" in MTA::mA... 1) mta.getid 2) mta.ping 3) mta.health (.vehicle) 4) mta.vehicle (.name/.health) 5) mta.idle 6) mta.status (I think this is already in there but not sure) (Dead/Racing) 7) mta.time($1,$2) ...Like time the player has so far..in the race mta.msg (Is there this?) (All i c is mta.text) 9) if u have time a mta.speed But i can always make that.. 10) To tired, im off to sleep. Cya ** # 1-4 are most important. ** (For reference this is for MTA::SA, not mtavc ) Thx, [XE]Tommis 1) mta.getid <== possible 2) mta.ping <== can't 3) mta.health (.vehicle) <== can't 4) mta.vehicle (.name/.health) <== can't 5) mta.idle <== possible 6) mta.status <== use $mta.dead $mta.muted $mta.frozen 7) mta.time($1,$2) <== possible mta.msg <== can't 9) mta.speed <== can't I got a big mofo school project going on this week, next update saturday i think. Link to comment
Tommis Posted January 25, 2006 Share Posted January 25, 2006 Hey, Alright thx. So far Tweak helped me with a mta.getid and works 2 To bad most of the stuff is impossible. Cya, [XE]Tommis Link to comment
Aeron Posted January 26, 2006 Author Share Posted January 26, 2006 MTA:mA v4.11 Added: $mta.time(Server,ID) returns number of $ticks a plyer has raced $mta.idle(Server,ID) returns number of $ticks a player hasn't TYPED anything $mta.getid(Server,Wildcard) returns first matching ID on *:SIGNAL:mta.endrace: {} When a 1 player survives a map. Link to comment
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