Guest Posted February 21, 2004 Posted February 21, 2004 Why should the server be DOS based? , why not a server with a real GUI and its own scripting engine? i want to create my own scripts to my MTA server.
dystopia Posted February 21, 2004 Posted February 21, 2004 um, u can, isn't it Mirc scripting? It makes you want to drink the sun
Dgtadude Posted February 21, 2004 Posted February 21, 2004 Why should the server be DOS based? , why not a server with a real GUI and its own scripting engine? i want to create my own scripts to my MTA server. I got a server pc running more than 20 servers . Dos uses less ram . so it wont make the servers slow . Steam ID: Linkage CSS/HL2DM XBL TAG: Linkage155 (please identify yourself) -=- Member of the GTA Hoodz Team -=- Member of TmM -=- Member of the U.C.F Team -=- (last updated like 2 years ago, links don''t work anymore, but I''ll keep it original)
Guest Posted March 2, 2004 Posted March 2, 2004 Linux sux!!!!! Windows is better!!!! But im dont want dos server , i want a clear WIN server with GUI , instead of setting all settings in a CFG too , why not set them directly on screen? And a script engine based on visual basic or anything. With functions like: Private sub PlayerDied(killer , player) ' here is a function when a player dies end sub Private Sub PlayerSpawn(player , point) ' here is a function when a player is spawn end sub Private Sub PlayerConnected(player, IP ) ' here is a function when a player is connected end sub Private Sub PlayerDisconnected(player, IP) ' here is a function when a player is disconnected end sub Private Sub PlayerPing(player , ping, IP) ' here is a function when a player is Pinged by the server end sub Private Sub PlayerEnterWehicle(Player , WN, Wehicle) ' here is a function when a player is entering a wehicle 'Wehicle can be: ' 1 = Car ' 2 = Bike ' 3 = boat ' 4 = copter end sub Private Sub PlayerLeaveWehicle(Player , WN, Wehicle) ' here is a function when a player is entering a wehicle 'Wehicle can be: ' 1 = Car ' 2 = Bike ' 3 = boat ' 4 = copter end sub Private Sub AdminEnter(User, Password, IP) 'When a admin enter end sub Private Sub AdminDisconnect(User, Password, IP) 'When a admin disconnect end sub
SteadVéx Posted March 2, 2004 Posted March 2, 2004 isn't there a cfg tool that edits the config file?
eAi Posted March 3, 2004 Posted March 3, 2004 People, People... This is 0.3 or somthing. Don't expect to much, and don't assume the MTA team are stupid. They know that everything in mta can be improved, suggestions that are required are the ones that are actually original. Of course people like GUIs, thats why we have them, to make programs easier to use, but with server apps like MTA and many other games, the dedicated server is commonly a console (dos style) app, saves memory and GUI is rarely required for most users. Anyway, don't worry about the problems, just enjoy it how it is and look forward to the wonders that await you in the future of mta God that sounded stupid eAi
Slothman Posted March 3, 2004 Posted March 3, 2004 the lower the resources mta servers take up, the better. (easier to sneak onto the systems at work) Check out my recent work: ZDay - a zombie script Slothbot - an AI deathmatch bot my community profile (all my resources)
orappa Posted March 3, 2004 Posted March 3, 2004 AND: VB is much slower than C++ and normally not compileable on linux. He didn't mean write it in VB - he meant have it incorporate a scripting language that's easy to use (i.e. similar to VB). MTA:SA FAQ - Read this before asking questions. MTA:SA Troubleshooting - Read this first if you have problems.
MAD_BOY Posted March 3, 2004 Posted March 3, 2004 mIRC scripting is easy to learn, vb isn't Official B.L.A.S.T.Addict [VCP] forever
orappa Posted March 3, 2004 Posted March 3, 2004 I'd say that VB is easier to learn because it is high level. mIRC is structured more like C++. For example, the If...Then...End If makes a lot more sense in terms of grammar to the braces ({ }) used by C++ and mIRC (as far as I'm aware). MTA:SA FAQ - Read this before asking questions. MTA:SA Troubleshooting - Read this first if you have problems.
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