Burnzy00 Posted February 14, 2004 Share Posted February 14, 2004 I got this amazing idea! You make the files online so there are no more mods or hackers! -kinda like gunbound Everytime u click on MTA it takes the files off the internet. So people cant edit them there secure on the net. Link to comment
Black Dragon Posted February 14, 2004 Share Posted February 14, 2004 hmm... usefull that... but think about the 56k people. i mean, do they REALLY can d/l 600 kilo's (that is actually not much) everytime they join a server? i remember those happy days, when i waited 20 mins for downloading half a mega... but asides from that, good idea! (maybe even an no-alt+tab thingy, just like in gunbound) Link to comment
orappa Posted February 14, 2004 Share Posted February 14, 2004 Yeah, but think of the bandwidth that would take up. The team make no profit from MTA. And presumably, after downloading the file, it could easily be edited and copied over the top of the downloaded files each time (if that makes sense). Link to comment
Burnzy00 Posted February 14, 2004 Author Share Posted February 14, 2004 no... Because Everytime sumone joins and see's that ANYTHING is different in the file. It would download it again. If the hackers keep doing it then they have to wait! MUA HAHA!!! Also... it could help getting newest version of mta. Like if u say had 0.2.2 and u went into a 0.3 server. It would update your files. Dont ask me how i thought of these, i just got really pist at this fucking hacker yesterday! And i want him to die cuz hes like 9!!! (Dumb Ass Nubs Using Hacking, Cant Beat People The True & Honest Way) Link to comment
Slothman Posted February 15, 2004 Share Posted February 15, 2004 it would be an interesting idea, making the files server side, (not neccesarily the mta web server, but the host server itself) but there would be ways around it as well, and unfortunatly, the drawbacks probably outnumber the advantages. but i'm no programmer, so my opinion doesnt weigh heavily there Link to comment
happyrock Posted February 15, 2004 Share Posted February 15, 2004 if you downloaded it off the server you connected to it would have to send to anyone who joined as well as the mta data. if thats what you mean by host server. I think the whole idea it would be to slow to join a mta server. Link to comment
Ransom Posted February 15, 2004 Share Posted February 15, 2004 Not a bad I idea, but like everyone else said, poor 56kers are shut out and that might cost some major moola Link to comment
orappa Posted February 15, 2004 Share Posted February 15, 2004 Yeah, also there'd be less incentive for people to run an MTA server if they consume all of that bandwidth. Plus you'd get a higher ping most likely. Link to comment
Dgtadude Posted February 15, 2004 Share Posted February 15, 2004 On drawback : MTA Website Brandwitdh has exeted "689.445 GB" LOL Link to comment
Guest Posted February 16, 2004 Share Posted February 16, 2004 I was thinking maybe there should be a patch that you could download that would make sure someone wasn't making use of the hacks. And then the MTA server could just check and see if that file is installed into the proper directory. That wouldn't take near as long as downloading the files from in game. More time effeciant. Like just post the patch on this site and it's updates. I hate hackers (lamers) just don't make it where it would pick up the cracked exe's from fixing the game to play without a disc. I wouldn't be able to play. lol I did by a copy but that was for the PS2 so don't start chewin me out. Link to comment
Guest Posted February 16, 2004 Share Posted February 16, 2004 this idea has been suggested before, and the reason why this isnt really a AWESOME anti cheat is that they have many forms of getting around it, they are just different. Link to comment
Guest Posted February 20, 2004 Share Posted February 20, 2004 What about having something like Suprnova? As part of the upgrade, you'd also get a tiny add-on file which makes the whole sever a nice p2p. If another player wants to join, then each player contributes a couple kilobytes... i.e. If the file was 600k, all the settings, etc, then if there are 6 players, each player contributes 100k. Worked well in ST: Elite Force. Secondly, how about something ST: Bridge Commander used? Just have a file checker, and if the files don't match, then don't let 'em in... (Though I still see cheats on STBC.. so maybe not for the second one...) Link to comment
dystopia Posted February 20, 2004 Share Posted February 20, 2004 well, no doubt someone is playing mta 24/7 but it's obvious attendance goes way down during the US night hours, and holidays. So that has it's own drawbacks Link to comment
Asspalmer Posted February 21, 2004 Share Posted February 21, 2004 it would probably be quite trivial to hack the client to return the correct checksum to trick the server. Link to comment
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