Aeron Posted January 19, 2004 Share Posted January 19, 2004 Xerox, Gamefreek, and me had a wonderful idea: Power ups! Like: drugs jelly suspension jupiter gravity granite car turbo super turbo super damage (examples from Carmageddon) Put them randomly on the map and if you pick up a powerup it edits handeling.cfg and after 20 sec or so its gone! Link to comment
xerox Posted January 19, 2004 Share Posted January 19, 2004 lots of room for exploitation, but an idea no less for if you guys want to make a demo derby/racing w/ powerups/carmageddon-clone mod =P Link to comment
Clush Posted January 19, 2004 Share Posted January 19, 2004 sounds very nice! would syncing be a big issue? oh on the subject of that, will there be better syncing in future release? maybe even... *gasp* near perfect syncing in some future build? powerups would be real fun though Link to comment
Cerbera Posted January 19, 2004 Share Posted January 19, 2004 Xerox, Gamefreek, and me had a wonderful idea:Power ups! Like: drugs jelly suspension jupiter gravity granite car turbo super turbo super damage (examples from Carmageddon) Put them randomly on the map and if you pick up a powerup it edits handeling.cfg and after 20 sec or so its gone! If the MTA:VC team distributed the decompiled SCM, other talented modders would be able to create variations like this and even stage them in completely new arenas. As it stands currently, these alterations have such a limited audience that it simply isn't worth distributing with the core of MTA:VC imho. Link to comment
Guest Posted January 19, 2004 Share Posted January 19, 2004 cerb man uv gotta be kidding on this one, if they release an uncompiled .scn and put off the crc check on the .scm then you will see a lot more people running around with miniguns and other things that the .scm controls. they have a team of talented people, let them do what theyre doing (build up the game itself) first before they start adding in all the extras like gamemodes etc. the only real way to do that would be to make the .scm have to go thro them first, so that they can allow it in the .crc check etc. but either way i think its a very bad idea Link to comment
[KFC] Smeg Head Posted January 20, 2004 Share Posted January 20, 2004 i totally agree! Link to comment
(COP)patrick Posted January 20, 2004 Share Posted January 20, 2004 yeah that is a good idea! but boats and people that walk is good too! Link to comment
Flesh eater Posted January 20, 2004 Share Posted January 20, 2004 yop its cool carmageddon powers :c)) the best carand peds crash games lol if it can be done it will very awesome ! for the .scm open source i am with deathb, there are enought cheaters go go mta team ! PS : for the carma things there are too the instant break héhé, really cool to stop the vehicule in 0.1 sec :c) and another thing sorry, you can use the 3d skull from vice, so nobody knows if it will be a good or evil power up héhé Link to comment
darkdreamingdan Posted January 20, 2004 Share Posted January 20, 2004 ...talkin about power ups, mta always has set health for wenwver u spawn. shudnt it be that the health & stuff is synched like other games? also, wen sum1 dies, there weopon falls out. every1 ca npick up the same weopons, shudnt they be synchefd? its not all that important, but i was just wondering Link to comment
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