DanHR Posted December 20, 2012 Share Posted December 20, 2012 Is there any way that i can load tons of models for the same vehicle? Ex: I put a MIG and a F-18 mods for hydra, and a friend can be the F-18 and i can be the MIG. Any way to do this? Link to comment
Cadu12 Posted December 20, 2012 Share Posted December 20, 2012 As I know, it is not possible. Link to comment
Scooby Posted December 20, 2012 Share Posted December 20, 2012 yes u can do this, just replace the model on each client depending on which skin u want to see. eg: u replace the hydra with f-18, and ur friend replaces it with a mig, he will see urs as a mig and u will see his as a f-18. use: engineImportTXD engineReplaceModel Link to comment
DanHR Posted December 20, 2012 Author Share Posted December 20, 2012 yes u can do this, just replace the model on each client depending on which skin u want to see.eg: u replace the hydra with f-18, and ur friend replaces it with a mig, he will see urs as a mig and u will see his as a f-18. use: engineImportTXD engineReplaceModel But we'll have each one our own model, right? And I know how to replace for everyone, but not an option to choose your model then replace Link to comment
50p Posted December 20, 2012 Share Posted December 20, 2012 yes u can do this, just replace the model on each client depending on which skin u want to see.eg: u replace the hydra with f-18, and ur friend replaces it with a mig, he will see urs as a mig and u will see his as a f-18. use: engineImportTXD engineReplaceModel But he wants to see his own as 1 and his friend as another one. 2 separate models for same client which as far as I know is not possible. Link to comment
DanHR Posted December 20, 2012 Author Share Posted December 20, 2012 yes u can do this, just replace the model on each client depending on which skin u want to see.eg: u replace the hydra with f-18, and ur friend replaces it with a mig, he will see urs as a mig and u will see his as a f-18. use: engineImportTXD engineReplaceModel But he wants to see his own as 1 and his friend as another one. 2 separate models for same client which as far as I know is not possible. I think you got the idea. I want to see mine as one model, while seeing my friend as another model. Link to comment
Anderl Posted December 20, 2012 Share Posted December 20, 2012 I guess you can just do the same way you load a model for a single player. Load one model for one player and load another for the other player. Link to comment
50p Posted December 21, 2012 Share Posted December 21, 2012 I guess you can just do the same way you load a model for a single player. Load one model for one player and load another for the other player. You didn't understand the question. Threule wants to display 2 different models of 2 vehicles of the same model ID for 1 client which is not possible. You can change textures of the same model but different elements though. You can have the same model IDs with different textures for 1 client. https://wiki.multitheftauto.com/wiki/Eng ... rldTexture Link to comment
Anderl Posted December 21, 2012 Share Posted December 21, 2012 I guess you can just do the same way you load a model for a single player. Load one model for one player and load another for the other player. You didn't understand the question. Threule wants to display 2 different models of 2 vehicles of the same model ID for 1 client which is not possible. You can change textures of the same model but different elements though. You can have the same model IDs with different textures for 1 client. https://wiki.multitheftauto.com/wiki/Eng ... rldTexture My bad, I thought he meant he wanted to load different models for each client but using the same vehicle. Link to comment
DanHR Posted December 21, 2012 Author Share Posted December 21, 2012 I guess you can just do the same way you load a model for a single player. Load one model for one player and load another for the other player. You didn't understand the question. Threule wants to display 2 different models of 2 vehicles of the same model ID for 1 client which is not possible. You can change textures of the same model but different elements though. You can have the same model IDs with different textures for 1 client. https://wiki.multitheftauto.com/wiki/Eng ... rldTexture So you can load a texture to the hydra, like a paintjob? How? Link to comment
Techial Posted December 21, 2012 Share Posted December 21, 2012 Using dxCreateTexture Link to comment
Cadu12 Posted December 21, 2012 Share Posted December 21, 2012 As 50p said, only it is possible with texture. You can use these functions: triggerServerEvent triggerClientEvent dxCreateTexture engineApplyShaderToWorldTexture Link to comment
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