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People are bypassing the anti-cheat


Dgtadude

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Posted

IT is so easy to by-pass the andticheat everyone is turning on the trainers after they start vicecity and MTA this by-passes the mta anti-cheat .

They should do some up dates and fix this "glitch"

Posted

Depends on the trainer ... trainers are checked throughout the entire game session, so if the trainer is ran during the game it will still be detected.

But we cannot guard against every trainer, so deal with it.

Nothing is perfect and we are no exception.

Posted

There is quite a bit of protection, which is why you are experiencing less cheating and less crashing (due to cheaters).

We cannot stop all trainers ever ... we stop them, people will create new ones. It is a fact of life.

We have put in a ton of checks on the actual data that is sent though and only send if certain conditions are made. This has helped a ton and from what I can see, has removed the crashing relating to trainer usage almost altogether.

The crashing that everyone is experiencing now is other things that somehow are conflicting with what we are done. From initial research, they are not linked to cheating.

Posted

Modded models are not checked, but please do not use these.

Next one who talks about hacking/cracking the MTA client will be banned from this forum. Zero tolerance.

Posted

SCREW ALL CHEATERS, IVE SEEN PPL THAT CANT DIE BUT DONT KNOW HOW TO DRIVE A FUCKING CAR..IF U WANT TO CHEAT GO CHEAT ON FUDGING SINGLE PLAYER

Posted

Well thanks for giving them ALL the info on how to cheat! ^$#@%^%$#@^%$#@^%#@^%#@

Posted
There is quite a bit of protection, which is why you are experiencing less cheating and less crashing (due to cheaters).

We cannot stop all trainers ever ... we stop them, people will create new ones. It is a fact of life.

We have put in a ton of checks on the actual data that is sent though and only send if certain conditions are made. This has helped a ton and from what I can see, has removed the crashing relating to trainer usage almost altogether.

The crashing that everyone is experiencing now is other things that somehow are conflicting with what we are done. From initial research, they are not linked to cheating.

Cray's explanation would seem to support my own observations as well: on the smaller servers (less than 10 people) I'm now experiencing crashes much less frequently, whereas on the larger servers (more than say, 15 people) i'm still crashing as much as i did in 0.1. Which would seem to indicate that you have significantly less of a chance of encountering a cheat-related crash on smaller servers vs what u have on larger servers.

Posted

I have tested this "glitch" of yours. Connecting, picking a player, ALT+TAB to Windows, start trainer and when I got back in the game it said: "Disconnected: suspected trainer usage".

Soooooo :roll:

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