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Posted

Now then, you guys [by which i mean the programmers] probably have thought about this already (how couldn't you have?)

But replays might be a method of syncing. You would create a sort of... replay system thing, where several game blocks are covered by one replay file.

Here's the problem: If the files are downloaded from a server as the person plays, then there would be monstrous lag. But maybe, there would be a huge number of these files and you would download them with the mod! It would make traffic and pedestrian's movement less random, but without them there wouldn't even BE pedestrians or traffic.

Just an idea from someone who has no idea how mods work... :P

Try and avoid posting, unless you know about it, and aren't as un-educated as me :wink:

Posted

could some 1 plz pm me about replays. how do you save/ ff/rewind/change angel. what else can you do with them. All i know is you can play them with f1. I would really appreciate that. Also, i dont understand what ur saying (above). thank you.

Posted

That syncing method seems a little complicated =)

OK - you cant FF, REW pause etc in replays on the PC. R* went half-ass and rushed this part of the game =(

You can control the angle with the mouse, and save by pressing F2, then view the save over and over by pressing F3 - but thats it =(

Posted

it saves the replays in the GTA3 user files (same place as your save game).

You can save the replays by copying them to another directory, as gta3 just overwrites them as soon as you press F2 again.

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