It is with joy that I present to you the first public release of amx, the SA-MP emulator for MTA. With development started in late 2007 and having made its appearance at several MTA beta tests, it can now be made available to the public. It will not run on DP2; but now that there are nightly builds released with MTA's open sourcing, everyone can run it.
What aspects of SA-MP will it emulate? Pretty much everything. amx can run almost all SA-MP gamemodes, filterscripts and even plugins in MTA, unmodified. All while integrating nicely with MTA's gamemode/map system.
Where to get it?
From the official MTA resource repository. You can download all MTASA 1.0 compatible resources including amx as one archive, or, if you have an svn client, check out amx from trunk/optional/amx.
See readme.html in the download package for details and installation instructions.
Lastly, keep in mind that just like the MTA nightlies, this is not an official release. It is merely made available to the public in its current state, so that anyone who wants to can give it a go. It is not guaranteed to run everything you throw at it, neither is it certain to be bug- and crash-free. That being said, it has undergone intensive testing with a great amount of SA-MP scripts and plugins in order to ensure good compatibility.
Questions can be asked in this topic, or in #mta on GTANet (irc.gtanet.com). Enjoy.
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arc_
It is with joy that I present to you the first public release of amx, the SA-MP emulator for MTA. With development started in late 2007 and having made its appearance at several MTA beta tests, it can now be made available to the public. It will not run on DP2; but now that there are nightly builds released with MTA's open sourcing, everyone can run it.
What aspects of SA-MP will it emulate? Pretty much everything. amx can run almost all SA-MP gamemodes, filterscripts and even plugins in MTA, unmodified. All while integrating nicely with MTA's gamemode/map system.
Where to get it?
See readme.html in the download package for details and installation instructions.
Lastly, keep in mind that just like the MTA nightlies, this is not an official release. It is merely made available to the public in its current state, so that anyone who wants to can give it a go. It is not guaranteed to run everything you throw at it, neither is it certain to be bug- and crash-free. That being said, it has undergone intensive testing with a great amount of SA-MP scripts and plugins in order to ensure good compatibility.
Questions can be asked in this topic, or in #mta on GTANet (irc.gtanet.com). Enjoy.
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