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Master Server acting up?


Valli

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Master server? No such thing, so yes, it's the connection on your end.

Um.... yeah there is something called a master server. It grabs the info from all the other servers and displays them in the list for you. How do you think that information gets there bub? :oops:

I am connected to the highest cable a residence can get and I have the modem running on a packet tracker (program that starts when my computer does, and instantly begins tracking how many packets pass through the modem). From looking at my logs, I have not had more then a 2 second gap in connection... which is so small no program would detect it (dis-connect).

Master servers are what bring the list of normal servers up in the page, every single game with different servers runs on one. I am not trying to embarrass or say you don't know what your talking about, because I admit I might be mistaken. But I work as a GM for Sony Online Entertainment and I am pretty sure that any game running multiple servers, player run or game run, use a Master Server to bring the list together for the user.

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It's Game-Monitor, and all it does is displaying the server list. If you get DCs and fallouts that has nothing to do with GM, and it's either your own connection, or every server you play on suddenly got wildly unstable. Which seems more likely to you?

And no, you don't embarass me. :roll:

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It's Game-Monitor, and all it does is displaying the server list. If you get DCs and fallouts that has nothing to do with GM, and it's either your own connection, or every server you play on suddenly got wildly unstable. Which seems more likely to you?

And no, you don't embarass me. :roll:

I am pretty sure there is a master server. :roll:

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It's Game-Monitor, and all it does is displaying the server list. If you get DCs and fallouts that has nothing to do with GM, and it's either your own connection, or every server you play on suddenly got wildly unstable. Which seems more likely to you?

And no, you don't embarass me. :roll:

I am pretty sure there is a master server. :roll:

There isn't... As he said, game-monitor... And All-Seeing Eye. Although I don't know what ASE actually is... =/

Anyway, MTA doesn't have a central server. Only accountdata that's on one of the sites, but if that's disabled (like in DP2.3) then there is no master server.

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Although I don't know what ASE actually is... =/

Wasn't just "Game-Monitor" a replacement for the "All Seeing Eye" after Yahoo bought it and shut it down?

It was indeed. ASE is a closed chapter in a buried book, and GM sucks.. MTA should make their own server list like SAMP (only less sucky)... wouldn't be all that difficult I think, one could easily use PHP+mySQL for it.

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At least the server list should update immediately as it gets the first server's information because atm i have to wait ~30 secs until the refersh is complete and any visual changesare made to the server list.

Yeah I noticed that going into "recently played", joining an "offline" server, then leaving it and refreshing the main list made them re-appear. Must have been a glitch, my bad about the MS I assumed incorrectly. :P

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MTA should make their own server list like SAMP (only less sucky)... wouldn't be all that difficult I think, one could easily use PHP+mySQL for it.

I think it's hared to do it in MTA than in sa-mp because sa-mp is just a normal "windows" window, MTA is GUI and scripted in a really different way :/

I don't really see how. Anyways, no matter; the problem is not the GUI, but the underlying mechanism, which relies on a (slow) external service. Anybody who has been here since before DP2.x can explain why that's a crappy idea. ;) As I said, making a server tracking system wouldn't be that hard, and there would also be little-to-none maintenance, because the system could be made in PHP and mySQL and it could run on the same server as the webpage and forums.

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