DJFrankie[NL] Posted August 7, 2007 Share Posted August 7, 2007 Hi Me DJFrankie And My Frend Ruby159 Are makin an MTA:SA Server what can hold 40 players. Normaly there can only go up to 32 players stands in the config but we have mannged to get it to 40 players. and now we are building the map. Its gonne be an full sice GTA:SA map only changed for DM and with 40 spawns we are makin the map in map editor and makin the spawns by hand so we have 40 spawns. For Any comments or questions plz post on: http://www.mtasa40.nl.tp On This site Also will be the updates about the servers. When we are done with testing and building we will release the server and we post download for maps that can be played on the 40 servers. Well if you have an comment we will hear you on: http://www.mtasa40.nl.tp So Be Aware for Update's See Ya! Link to comment
Hedning Posted August 7, 2007 Share Posted August 7, 2007 Doesn't this break the EULA in some way? Link to comment
DJFrankie[NL] Posted August 7, 2007 Author Share Posted August 7, 2007 EULA what is that? Srry but is this ellegal where not chaning the server software were only makin an map voor 40 players and set the max players on the server on 40 just works if it is plz say so i can stop the project Link to comment
Hedning Posted August 7, 2007 Share Posted August 7, 2007 Sooo you only changed the config from 32 to 40? Link to comment
DJFrankie[NL] Posted August 7, 2007 Author Share Posted August 7, 2007 Yep it just works you can check it your self Link to comment
DJFrankie[NL] Posted August 7, 2007 Author Share Posted August 7, 2007 I Cant Edit My First post Dont now Why So Here It Is: MTA:SA 40 BETA Server Released! MTa:SA 40 Map: Island BETA.map Released! For Downloads And more Info Look on: http://www.mtasa40.nl.tp Link to comment
ShOtGuN Posted August 8, 2007 Share Posted August 8, 2007 I don't think this is legal. In my opinion,u've just modified the server executable to be able to hold 40 players... It's not possible in other ways BTW... Link to comment
MrJax Posted August 8, 2007 Share Posted August 8, 2007 Its a little harder than hex editing, especially with an encrypted executable, but its not hard to find the address for the max-players (or any other) variable, then change the value. The player limit was set at 32 for a reason.. Link to comment
kevuwk Posted August 9, 2007 Share Posted August 9, 2007 i'm fairly sure this was just the config anyway Jax, i did look at it a while ago (thats the code not trying to get more players) Link to comment
paul527 Posted August 21, 2007 Share Posted August 21, 2007 yay 8 more players to bump into Link to comment
SanZoR Posted August 25, 2007 Share Posted August 25, 2007 Omg frankie, you are posting OUR scripts in your own forums, and you typed there they are yours! Example: My modifed !trace scripts what uses dnsstuff (original version is Lil Toady's!) is posted there. I think these forums are more popular than your noobish forums for copied-from-mta-forums scripts! But however, there are few servers with 40 max players, and my friend said he has got 33 players online, and then it crashed. Simply, MTA cant handle this amount of players. This is useless. EDIT: And what the fuck is this?: MTA:SA 40 Server v0.1This Download IS NoW Canceld Installation: Download The .Zip File. Extract it to where ever you like. Go To the mtaserver.conf Change The Name And If You Like Ports. Now Go Back And click on: MTA:SA 40 Server SorceForce: canceld RapidShare: canceld Direct Link: canceld Copyright 2007 by: DJFrankie[NL] And [NL]Ruby159 This is what you can see when you wanna download this "useless thing"! Damn, you are noob and lier. Be happy EDIT2: Also your "oh-so-great" Island maps: MTA:SA 40 maps (Island Maps)The Island Maps Are Under Constuction. For Release Of Island1.map Look in The Release Section. Downloads: ShareForce: Not Avalible Rapid Share: Not Avalible Direct Link: Not Avalible EDIT3: Damn you are smart! I have seen this script somewhere what you have posted in your forums: on *:SIGNAL:mta.command: { if ($3 == !buy) && ($4 == freeze) { var %a = $iif((!$5),$2,$iif(($prs.getid($1,$5) == $null),$2,$v1)) var %price = 500 var %time = 5 if (%a == $null) mta.pm $1 $2 Error! Type !buy freeze <name> elseif ($pgs.cash($1,$2) < %price) mta.pm $1 $2 Not Enough Money, Price Is %price $+ ! elseif (%a == $2) mta.pm $1 $2 Error! - You cannot buy freeze for yourself! else { mta.text $1 /me $mta.nick($1,$2) has bought freeze for $mta.nick($1,%a) for %time seconds! $calc($pgs.cash($1,$2) - %price) mta.freeze $1 %a !.timer 1 %time mta.unfreeze $1 %a !.timer 1 %time mta.text $1 /me $mta.nick($1,%a) has just unfreezed! } } // This One Modifeyet by me: DJFrankie elseif ($3 == !buy) && ($4 == mute) { var %a = $iif((!$5),$2,$iif(($prs.getid($1,$5) == $null),$2,$v1)) var %price = 500 var %time = 5 if (%a == $null) mta.pm $1 $2 Error! Type !buy mute <name> elseif ($pgs.cash($1,$2) < %price) mta.pm $1 $2 Not Enough Money, Price Is %price $+ ! elseif (%a == $2) mta.pm $1 $2 Error! - You cannot buy mute for yourself! else { mta.text $1 /me $mta.nick($1,$2) has bought mute for $mta.nick($1,%a) for %60 seconds! $calc($pgs.cash($1,$2) - %price) mta.muta $1 %a !.timer 1 %time mta.unmute $1 %a !.timer 1 %time mta.text $1 /me $mta.nick($1,%a) has just Been Unmuted } } Oh i know where i have seen this! ITS MINE! All what you have edited, is screw it up: --- mta.text $1 /me $mta.nick($1,$2) has bought mute for $mta.nick($1,%a) for %60 seconds! What is %60? i cant see that var! --- mta.muta $1 %a Oh, i see! You have done your own command called by mta.muta! Damn you are 2x smart! Only problem is that, there is no alias for it! OH CRAP!!! --- This kinda shit makes me mad Link to comment
kevinmce Posted August 27, 2007 Share Posted August 27, 2007 LMFAO What a bring down Lil'San^,^u<3. Id like to see what you have to say for yourself frankie. Link to comment
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