Obelix Posted January 21, 2007 Posted January 21, 2007 I've posted it into MTA:SA Deathmatch maps folder too, but if u didnt see it..: I think, we should have prefixes before map names (for DM) that would give info whats about on a certain map. Like tdm (team deathmatch), dm (deathmatch), mh (man hunt) etc... HL and its modes use prefixes. useful thing. and there should b some symbol that would separate prefix and map name, like: tdm_mapname, dm@mapname, [ctf]mapname.....
SamB Posted January 21, 2007 Posted January 21, 2007 if you want you can just call your maps that anyway...
Obelix Posted January 21, 2007 Author Posted January 21, 2007 actually i thought to make it like rule for uploading maps in new map centre
rockstarrem Posted January 21, 2007 Posted January 21, 2007 Maybe in the map editor itself you could choose what kind of map there is. Or in the MTA Center you could have a drop down list asking what kind of map it is. If it's tdm then the prefix tdm_ would either go into the map filename or if it's already there it would stay the same.
Si|ent Posted January 21, 2007 Posted January 21, 2007 I think that's an excellent idea. Anything that helps organise things and prevents the chaotic mess the center became has got to be worth doing
erorr404 Posted January 22, 2007 Posted January 22, 2007 Maybe in the map editor itself you could choose what kind of map there is. Or in the MTA Center you could have a drop down list asking what kind of map it is. If it's tdm then the prefix tdm_ would either go into the map filename or if it's already there it would stay the same. The thing is that there will be thousands of scripts, most of which don't fit into a predefined set of categories. There will also be lot's of different versions of DM, TDM, CTF, etc. I think it's a good idea for scripters to use descriptive names, but it shouldn't be enforced on the MTA Center.
rockstarrem Posted January 22, 2007 Posted January 22, 2007 error404 makes a good point, maybe we should forget the idea all together then.
Si|ent Posted January 22, 2007 Posted January 22, 2007 Try not to be so defeatist, rockstarrem. There is no reason why many categories cannot exist, there could easily be a un_ for uncategorisable or mc_ for multi-category, retainign the organisational benefits whilst allowing script creators the freedom to create something entirely new that doesnt slot exactly into one of the standard genres. There would also be nothign stopping new categories from being introduced if many maps that would fit into it start to appear.
rockstarrem Posted January 22, 2007 Posted January 22, 2007 I don't know, after error404's point I changed my mind on this idea. Some maps would have the ctf_ and some wouldn't, doesn't sound right to me. On another idea, scripters/mappers could make their own prefixes, maybe...
Si|ent Posted January 22, 2007 Posted January 22, 2007 Some maps would have the ctf_ and some wouldn't Not if a prefix was compulsory for all uploads to the centre. If it was, only an idiot would wrongly name his map and have it in the wrong section. Obviously idiots abound online, but it wouldnt take long for the offending map to be deleted.
rockstarrem Posted January 22, 2007 Posted January 22, 2007 Yeah but if the database gets massive (which it will), it should be impossible to do that. But then again, the center itself can see if theres a perfix. You could check it with some sort of if statement.
Obelix Posted January 22, 2007 Author Posted January 22, 2007 so, anyway, u all agree that "_" should separate game mode (ctf,tdm...) and map name? maybe some of these if we want to b more original : ~ @ ^ * / <> [] {} () ::
Recommended Posts