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Lua Editor In-Game v4.0 - Final update: .map editing, movable panel & crash fixe


BranD

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  • BranD changed the title to Professional In-Game Lua Editor - Major Update Released
  • BranD changed the title to Lua Editor In-Game v4.0 - Final update: .map editing, movable panel & crash fixe
Posted

This resource has been updated. Originally created without AI, I decided to develop an improved version, correcting all interface errors using ClaudeCode Opus 4.8. I was amazed at how well it performed. I should also mention that the backend code was slightly improved and some new features were added.

www.tridentsky.net

Posted
On 05/06/2026 at 19:53, BranD said:

This resource has been updated. Originally created without AI, I decided to develop an improved version, correcting all interface errors using ClaudeCode Opus 4.8. I was amazed at how well it performed. I should also mention that the backend code was slightly improved and some new features were added.

Hey. I don't think you should be majorly ashamed with the AI usage, if you are not selling the script or anything. I used Gemini Pro in the past, and it gave amazing results tho, but it's better of course to know script knowledge. I don't know if you saw, but I did this with 98% AI and it's clunky af, but works, still AI will not replace humans at scripting I dont see it coming anytime soon, but who knows lol

Posted
13 hours ago, J4cobLIVEmain said:

Hola. No creo que debas avergonzarte demasiado por usar IA, si no vendes el script ni nada por el estilo. Usé Gemini Pro en el pasado y dio resultados increíbles, pero claro, es mejor tener conocimientos de programación. No sé si lo viste, pero lo hice con un 98% de IA  y es bastante tosco, pero funciona. Aun así, la IA no va a reemplazar a los humanos en la programación, no creo que eso suceda pronto, pero quién sabe, jaja.

Not at all. Quite the opposite, actually. I wanted to experiment with using AI for Lua development in MTA:SA, and I found it incredible. I've always built everything from scratch without relying on AI, and I can comfortably handle any development work without these tools. That said, I have to admit it's amazing—it's incredibly fast, efficient, and able to maintain a huge amount of context across projects, which makes the development process much smoother.

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www.tridentsky.net

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