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Guest rcwolf

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Posted

Playing MTA:SA Race Mod i have disconnects each 5 minutes. I Have huge ping. So i can't play more then 5 minutes. And i cant call it "playing". My 56K modem stops recieving information but continues to send it. Then i get disconnect. It is awful! I'll suicide if there will be thesame in DM!

In MTA 0.3, 0.4, 0.5 i had ping 130-250. But in MTA:SA i have 800 (15 players on the server) and disconnects. Please dont write that i have to buy fast connection. There are some reasons so i can't do it now.

I am very afraid that thesame will be in DM, because of BLUE platform.

Is it true? Maybe MTA Team will release a "lite" version of DM for slow connection (Bad animations, but low ping).

I am sorry. My english is awful, i konw :(

Posted

i think mta:sa DM will take even more bandwith.. and releasing lite version is also impossible, cut off some packets will desync it all..

Do not PM me, im not going to read it anyway.

Posted

Wow stop playing online games. Go buy a real connection if you want to. I can't think of any reason why you couldn't get one unless you're A) underage or B) don't have any isp near you which I highly doubt.

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Posted

i think you can get a decent gaming connection for like 20 euro's a month.. (cable) (18 dollars) i got for 40 euro 800kb/s to 1 mb/s on downloads

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  • MTA Team
Posted

Try playing on servers with lower number of players or slots available, like 8 or so.

One of the [VCP] leaders // honorary member of the =PCP= gang.

 

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Posted

Newer online games are designed for high-speed Internet connections. Since Broadband has been widely available since the late 1990's, many game developers have made bandwidth usage higher (not by much though) to increase playability, because making the game have awesome graphics but crappy network synchronisation would be boring.

If you don't want to upgrade your Internet, the only feisable option would be to not try playing newer games. The vast majority of new online games are not designed with 56K in mind.

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Posted
The vast majority of new online games are not designed with 56K in mind.

I swear to god finding someone who plays on a 56k still is like finding a needle in a haystack.

it's not that hard *points at zircon*

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  • MTA Team
Posted
The vast majority of new online games are not designed with 56K in mind.

I swear to god finding someone who plays on a 56k still is like finding a needle in a haystack.

hmm.. xerox? :P

One of the [VCP] leaders // honorary member of the =PCP= gang.

 

Do not PM me your MTA:SA Client / Server support questions, Lua scripting questions, unban requests or server toplist concerns - please ask them here: MTA:SA Support subforum, here: Scripting subforum, here: Ban appeals or here: Servers instead.

For other inquiries - please expect delays in replies when messaging me.

Posted

heh. I live not in USA and not in Britain. i live in Ukraine where cable,ADSL,Edge are too expansive.

Posted

Solution: wait until broadband access is more affordable.

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Posted
heh. I live not in USA and not in Britain. i live in Ukraine where cable,ADSL,Edge are too expansive.

If you can't allow yourself a good internet it's your problem, isn't it? MTA Team can't be bothered to make a whole new client/server only because you cannot play with your 56k modem..

Do not PM me, im not going to read it anyway.

Posted

If broadband isn't affordable in his country that's obviously not his fault, but I'm sure the MTA team won't rewrite the netcode just to be more friendly to the 5% of players who use dialup, and spoil the game for the players who have high-speed connections.

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Make sure to use the Search feature before posting a new topic.

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Posted

Well I live in Poland, not too rich country too and I pay 20$ for 256kb/s radio connection. Modem wasn't build for net gaming :/ i dunno try to play in some places like cafes or maybe on your friends computers.

Posted

Some people can't get broadband because it isn't available where they live or there's only one provider in their area that's a monopoly and charges ridiculous prices, as everyone here failed to mention. Broadband is not so readily available as you'd think.

If you can get it, however, I would recommend that you do so, and then you won't have to deal with the lag.

MTA: SA's race mod only appears to be laggy because of the proximity of the players. Your solution is simply playing in servers with less people, preferably around 10.

The deathmatch mod (and even the race mod, really) is much better with freeroam maps designed in mind, as the players are all spread out.

Posted

MTA: DM has improved significantly and will be much more playable with bad connections. (Yeah, zircon would know). Things are generally much smoother.

Another thing is that usually an Austrailian on a broadband connection on a UK server will probably get the same pings as a 56ker from UK in the same server. In this sense, the MTA team have almost certainly kept high pingers in mind. I do reccomend that you upgrade to broadband, but DM will be a lot more playable

VCP FOREVER!

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Posted
The vast majority of new online games are not designed with 56K in mind.

I swear to god finding someone who plays on a 56k still is like finding a needle in a haystack.

I know one with 28.8k :S

he times out every 40 secons tho

Posted

we have 256k connection (however i can barely make 56kb/sec downloadspeed >.>

and our isp wont quit our connection till april (they said 2 weeks the ****** guys) maybe some1 from holland knows it: scarlet NEVER take it!

after that we get connection with 2mb/sec down/upload speed =D much better ;)

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