Jump to content
  • 0

C R A S H I N G


Aaron™

Question

im crashing every 10-20 mins

 

Version = 1.5.8-release-20668.0.000
Time = Sat Oct 17 12:31:55 2020
Module = D:\GTA\Grand Theft Auto San Andreas\gta_sa.exe
Code = 0xC0000005
Offset = 0x003C91CC

EAX=1BB3E148  EBX=1BB3E138  ECX=0177FA90  EDX=00140A20  ESI=00000000
EDI=00000001  EBP=0177FC40  ESP=0177FA70  EIP=007C91CC  FLG=00010202
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

 

MTA DIAG: https://pastebin.mtasa.com/551466306

Link to comment

11 answers to this question

Recommended Posts

  • 0
  • MTA Anti-Cheat Team
10 hours ago, Aaron™ said:

Offset = 0x003C91CC

https://wiki.multitheftauto.com/wiki/Famous_crash_offsets_and_their_meaning

0x003C91CC
0x003C920C
Out of video memory.

This crash usually happens to people with a bad PC (where the GPU, aka graphics card, isn't powerful enough) or whom have a decent GPU but are playing on servers that are unoptimized with too many mods and scripts abusing textures and video memory.

In your case however, according to your MTADiag log, you have a pretty powerful GPU (GTX 1060) with plenty of video memory.

So then, the server(s) you are experiencing this crash on, have messed up. Big time. They must have a combination of extremely unoptimized things running on their server, or perhaps a single resource that is doing something recursively, like a DX function or texture drawing in a loop. Knowing the server climate in MTA however, it's more likely that it's a server that doesn't care about optimization, and can cause even players with a high-end gaming PC to crash in about..

10 hours ago, Aaron™ said:

10-20 mins

I am speaking assuming that you're not running GPU-heavy applications on the background that can eat all of your video memory.

 

Now the things you can do:

- Find a better, more optimized server to play on

- Contact the server owner, convince them of this problem (you can refer to my post) and have them solve it

It really is that MTA, as a game engine, places a lot of power in the hands of scripters/modders/server owners. So, they can definately mess up. More information on this subject is on the MTA discord (https://discord.com/invite/3UwhB6Q) inside of a pinned post in #general channel.

 

Update: I can confirm the bad news.

These servers are the top 10 of most unoptimized (on which this crash happens the most.. running out of video memory):

VkT0SKS.png

You were playing on Top 3 (EXTERNAL GAMING V3 || GAZDAGRP - 37.17.172.55:22003) and so this means a lot of players are encountering this issue on their server.

I hope someone can reach the server owner, and tell them that they are the 3rd worst optimized server in this regards, causing player loss, because each count means 1 victim in our crash stats. So, there are 200 of their players that are consistently, regularly crashing. That will probably be thousands of crashes total.

Edited by Dutchman101
Link to comment
  • 0

and this?

 

Version = 1.5.8-release-20668.0.000
Time = Sat Oct 17 23:34:43 2020
Module = C:\WINDOWS\SYSTEM32\AcLayers.DLL
Code = 0xE0000008
Offset = 0x00055720

EAX=2F33FD00  EBX=00100000  ECX=00000001  EDX=00000000  ESI=37940320
EDI=67D5DE88  EBP=2F33FD5C  ESP=2F33FD00  EIP=76509AB2  FLG=00000216
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B
 

Link to comment
  • 0
  • MTA Anti-Cheat Team
39 minutes ago, Aaron™ said:

and this?

Version = 1.5.8-release-20668.0.000
Time = Sat Oct 17 23:34:43 2020
Module = C:\WINDOWS\SYSTEM32\AcLayers.DLL
Code = 0xE0000008
Offset = 0x00055720

EAX=2F33FD00  EBX=00100000  ECX=00000001  EDX=00000000  ESI=37940320
EDI=67D5DE88  EBP=2F33FD5C  ESP=2F33FD00  EIP=76509AB2  FLG=00000216
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B
 

It's unrelated.. some windows issue (AcLayers.DLL caused the crash, it's not part of MTA)

For that one, i advise you to make sure you got all the latest Windows updates, and to run sfc /scannow in command prompt (open cmd > write /sfc scannow and let it finish, then restart your PC). There's no real way for us to find out more.

Link to comment
  • 0
  • MTA Anti-Cheat Team

"Assertion failed" (densehashtable) from your screenshot is known to happen, rarely, if there are memory issues (e.g as a result of unoptimized scripts that abuse memory).

For the other question, please ask for support with issues you're experiencing only. If i wanted to answer that, i would need to spend a lot of time checking server stats for various memory crash types.. that's not a service we provide, sorry. But in the future we might add a page for server owners, to see the top crash types on their server and highlight important ones, that are a result of performance-related things or corrupted models. We already discussed this idea in the past.

Btw, since you're apparently interested, read the notes at https://wiki.multitheftauto.com/wiki/Famous_crash_offsets_and_their_meaning

Also, if you need further support, please open a new topic in this section.. this one is starting to get filled with random issues.

Edited by Dutchman101
Link to comment
  • 0
  • MTA Anti-Cheat Team
On 17/10/2020 at 23:19, Dutchman101 said:

Update: i contacted the server owners of "ExternalGaming" in multiple ways, so if they care about it they will probably fix it soon, by optimizing some stuff. Let's hope so.

I have another update to this, @Aaron™ - ExternalGaming owners replied to my e-mail, and started efforts to optimize stuff on their server. They now deployed these experimental changes, and we told them that we'll soon collect new crash stats for memory crashes, so they can find out if they optimized it well enough/took care of the culprits.

I am glad that they accepted our help to make the experience for their players better.

Link to comment
  • 0
14 hours ago, Dutchman101 said:

Van még egy frissítésem erről, @ Aaron ™ - Az ExternalGaming tulajdonosai válaszoltak az e-mailemre, és elkezdtek erőfeszítéseket tenni a szerverükön lévő dolgok optimalizálására. Most telepítették ezeket a kísérleti változtatásokat, és elmondtuk nekik, hogy hamarosan új összeomlási statisztikákat gyűjtünk a memória összeomlásokra vonatkozóan, így megtudhatják, hogy elég jól optimalizálták-e / gondozták-e a tetteseket.

Örülök, hogy elfogadták segítségünket, hogy játékosaik élményét jobbá tegyék.

ok, and i send a pm for you can you read it ?

Link to comment
  • 0

Version = 1.5.9-release-21261.0.000
Time = Sun Sep 11 19:15:11 2022
Module = D:\Program Files (x86)\MTA San Andreas 1.5\mods\deathmatch\client.dll
Code = 0xE06D7363
Offset = 0x00399650

EAX=0177EBE8  EBX=19930520  ECX=00000003  EDX=00000000  ESI=016D4804
EDI=54CA9650  EBP=0177EC44  ESP=0177EBE8  EIP=75634BF2  FLG=00200216
CS=001B   DS=0023  SS=0023  ES=0023   FS=003B  GS=0000

Link to comment
  • 0
  • Moderators
1 hour ago, liltongki said:

Version = 1.5.9-release-21261.0.000
Time = Sun Sep 11 19:15:11 2022
Module = D:\Program Files (x86)\MTA San Andreas 1.5\mods\deathmatch\client.dll
Code = 0xE06D7363
Offset = 0x00399650

EAX=0177EBE8  EBX=19930520  ECX=00000003  EDX=00000000  ESI=016D4804
EDI=54CA9650  EBP=0177EC44  ESP=0177EBE8  EIP=75634BF2  FLG=00200216
CS=001B   DS=0023  SS=0023  ES=0023   FS=003B  GS=0000

As previously stated, please cease bumping older threads. Instead, create a new one and we'll take a look at your issues.

Link to comment
Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...