CoZ Posted March 29, 2006 Share Posted March 29, 2006 - rcon startrace * just like /vote map * does a random map vote rcon startrace * would start a random map sometimes as a admin you just need to start a other race , but cant be bothered to first look up a name Link to comment
NazcaC2 Posted March 29, 2006 Share Posted March 29, 2006 I posted this in another thread (Suggestions); but here it is again. While voting for races, listing the maps by number and number selections would be nice too. ie. typing: /races ie. viewing: 1. H8 Crime 2. Break 3. OJinSF ie. typing: /vote race 1 ie. typing: /rcon startrace 1 Link to comment
... Posted March 29, 2006 Share Posted March 29, 2006 (edited) . . Edited December 11, 2011 by Guest Link to comment
NazcaC2 Posted April 2, 2006 Share Posted April 2, 2006 rcon throw - tosses/throws the player in a direction across the play area, tumbling and losing health upon (multiple) impact. This would be used for punishment or for fun. rcon throwa - same as above (but, all players). Link to comment
Oli Posted April 2, 2006 Author Share Posted April 2, 2006 Thanks for the suggestions so far guys. I am going to be working on Race Admin for 1.2 this week, so will be using this thread to a certain extent, although i dont promise any of it will be in the release I am also considering making the admin connections in the Race Mod TCP instead of UDP, as there arn't a great deal of packets sent and TCP is reliable, so this would fix a few issues already appearing in the admin system. I will probably post a blog post sometime this week giving more details once i've done some work on this. Oli Link to comment
CoZ Posted April 3, 2006 Share Posted April 3, 2006 Thanks for the suggestions so far guys. I am going to be working on Race Admin for 1.2 this week, so will be using this thread to a certain extent, although i dont promise any of it will be in the release gr8 w00t I am also considering making the admin connections in the Race Mod TCP instead of UDP, as there arn't a great deal of packets sent and TCP is reliable, so this would fix a few issues already appearing in the admin system. like mta:ma(:grs) only getting 700 map names if their are 2000+ ? I will probably post a blog post sometime this week giving more details once i've done some work on this. Oli Link to comment
Oli Posted April 3, 2006 Author Share Posted April 3, 2006 yeah that should get fixed Link to comment
[TDH]BriaN Posted April 3, 2006 Share Posted April 3, 2006 Cool oli, thanks, I hope all ideas in this topic will be realized, or certainly best I have thought up one more command. - spectator or spect (pass in spectator mode) This command can be made and usual players. Link to comment
Ryan_ Posted April 8, 2006 Share Posted April 8, 2006 YES, that's a GREAT one. Have the ability as admin to force a player, or yourself to spectator mode! Link to comment
NazcaC2 Posted April 8, 2006 Share Posted April 8, 2006 (edited) I've also been discussing another feature with Talidan recently and previously in another thread related to the number ID's. Currently, they're only available to be shown in MA, but it would be very useful if the ID's were beside each names when TAB is pressed: Example: *tab pressed* *player window appears* 1. Charlie 2. NazcaC2 3. Big Pie 4. Suga 5. Maniac 6. Speedy 7. Scooba *in main window, type* !kick 4 *resulting in Suga being kicked* !mute 5 *resulting in Maniac being muted* Without access to MA, this would be very useful having the ID's integrated into the (TAB) player window. EDIT: I didn't think partial names were accepted, but they are. That's faster I think. Edited April 12, 2006 by Guest Link to comment
[TDH]BriaN Posted April 12, 2006 Share Posted April 12, 2006 I what still have recollected. In yours scripts there was a very good command "temban" and would be very much cool to see her in rcon. - tban [nick] [time] (temban player, time in minutes) Link to comment
Recommended Posts