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MTA: SA DM Clanwar


MrCeoZ

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1) You can only see your own team mates (radar)

2) max 1 sniper on each team

3) max 1 helicopter on each team

4) round time lets say "roundtime 3" = 3 mins (so the attacking team can't just standing and drinking beer)

5) buy weapons and a buytime

Edited by Guest
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1) You can only see your own team mates
so what is the point about a clanwar if you can't even shoot at your enemy.

Wouldnt that be lame? Just like: Oh.. I see them coming.. This is the only game which has a radar where you can view all the players, so not only your teammates.. its quite weird I think..

2) max 1 sniper on each team

I think the teams who are having a clanwar, must decide on their own, what to use, which skins and what objects..

3) max 1 helicopter on each team

I don't suppose you've ever had a clanwar @ MTAVC with only 1 of the 4 helicopters, what was allowed.. So why adding this to MTASA?

Edited by Guest
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NapsK can a heli's shoot in MTA: VC? :lol: nope.. in MTA: SA you will could shoot with helis (i think).. so all on the attacking team, will take a heli and fire 1 missil and the defending team are dead.. FUN :roll:

Leviathan, please stop talking with a chatty atmosphere, you are doing it throughout the forum.
so what is the point about a clanwar if you can't even shoot at your enemy.

Ceoz obviously meant the players were invisible on the radar, not models.

yep

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I'd like to if there will be change to decide rules between clan leaders.

Why one heli for each team only? If we don't want helikilling or using heli guns, rockets ect's. then we just won't allow it by the rules. It's quite simple, isn't it?

No need for roundtime, it may cause troubles. As example if someone crash, timeout.

Radar is good idea, but we don't need an extra game mode with only one feature in it.

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I'd like to if there will be change to decide rules between clan leaders.

Why one heli for each team only? If we don't want helikilling or using heli guns, rockets ect's. then we just won't allow it by the rules. It's quite simple, isn't it?

No need for roundtime, it may cause troubles. As example if someone crash, timeout.

Radar is good idea, but we don't need an extra game mode with only one feature in it.

someone crash = wait for next round

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Maybe there isnt going to be any crashes int mtasa dm

Ha, then we would see hopefully a very stabled version.

Just by browsing through this thread it seems the radar feature or add-on would be usefull for the clanwars, a new experience in clanwars would be nice to see adjusted.

The ability of only using 1 sniper, in my opinion is around about 50/50. The snipers would be good for both sides, no matter who is attacking or defending, the gun can eliminate just about anyone. This could be a good

approach to the teams tactics. Hoever some people may think that the snipers could be too much of a so-called easy victory etc.

The heli`s, well to be honest i dont know what to really comment on. Blowing the opponents in a matter of sort minutes wont make any rounds particulary much fun.

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