MrCeoZ Posted March 18, 2006 Share Posted March 18, 2006 (edited) 1) You can only see your own team mates (radar) 2) max 1 sniper on each team 3) max 1 helicopter on each team 4) round time lets say "roundtime 3" = 3 mins (so the attacking team can't just standing and drinking beer) 5) buy weapons and a buytime Edited March 22, 2006 by Guest Link to comment
Leviathan Posted March 18, 2006 Share Posted March 18, 2006 1) You can only see your own team matesso what is the point about a clanwar if you can't even shoot at your enemy. Link to comment
The Azer Posted March 18, 2006 Share Posted March 18, 2006 1) You can only see your own team matesso what is the point about a clanwar if you can't even shoot at your enemy.He prolly means u can see ur friends only at the radar Link to comment
HuZs Posted March 18, 2006 Share Posted March 18, 2006 3) max 1 helicopter on each team Very difficult to atack a boat out in the bay with 1 helicopter. Link to comment
MrCeoZ Posted March 18, 2006 Author Share Posted March 18, 2006 why im saying 1 helicopter.. is if you like have 4 you can just shoot your enemys and thats too easy =/ Link to comment
NapsK Posted March 18, 2006 Share Posted March 18, 2006 (edited) 1) You can only see your own team matesso what is the point about a clanwar if you can't even shoot at your enemy. Wouldnt that be lame? Just like: Oh.. I see them coming.. This is the only game which has a radar where you can view all the players, so not only your teammates.. its quite weird I think.. 2) max 1 sniper on each team I think the teams who are having a clanwar, must decide on their own, what to use, which skins and what objects.. 3) max 1 helicopter on each team I don't suppose you've ever had a clanwar @ MTAVC with only 1 of the 4 helicopters, what was allowed.. So why adding this to MTASA? Edited March 18, 2006 by Guest Link to comment
Leviathan Posted March 18, 2006 Share Posted March 18, 2006 ehrm, what's the quote about? Link to comment
Leviathan Posted March 18, 2006 Share Posted March 18, 2006 I just don't understand why you quoted me Link to comment
darkdreamingdan Posted March 18, 2006 Share Posted March 18, 2006 Leviathan, please stop talking with a chatty atmosphere, you are doing it throughout the forum. so what is the point about a clanwar if you can't even shoot at your enemy. Ceoz obviously meant the players were invisible on the radar, not models. Link to comment
MrCeoZ Posted March 22, 2006 Author Share Posted March 22, 2006 NapsK can a heli's shoot in MTA: VC? nope.. in MTA: SA you will could shoot with helis (i think).. so all on the attacking team, will take a heli and fire 1 missil and the defending team are dead.. FUN Leviathan, please stop talking with a chatty atmosphere, you are doing it throughout the forum.so what is the point about a clanwar if you can't even shoot at your enemy. Ceoz obviously meant the players were invisible on the radar, not models. yep Link to comment
[ULK]Crack Posted March 22, 2006 Share Posted March 22, 2006 I'd like to if there will be change to decide rules between clan leaders. Why one heli for each team only? If we don't want helikilling or using heli guns, rockets ect's. then we just won't allow it by the rules. It's quite simple, isn't it? No need for roundtime, it may cause troubles. As example if someone crash, timeout. Radar is good idea, but we don't need an extra game mode with only one feature in it. Link to comment
NapsK Posted March 22, 2006 Share Posted March 22, 2006 @ Ceoz: Ok, thats true.. *Changes his mind* I just don't understand why you quoted me Oh.. I see what you mean now.. Errr, soz, my bad Link to comment
MrCeoZ Posted March 23, 2006 Author Share Posted March 23, 2006 I'd like to if there will be change to decide rules between clan leaders. Why one heli for each team only? If we don't want helikilling or using heli guns, rockets ect's. then we just won't allow it by the rules. It's quite simple, isn't it? No need for roundtime, it may cause troubles. As example if someone crash, timeout. Radar is good idea, but we don't need an extra game mode with only one feature in it. someone crash = wait for next round Link to comment
NapsK Posted March 23, 2006 Share Posted March 23, 2006 Hmm.. I think the leader of the clan may decide of they let the opponent respawn after a crash while not being in combat or not.. Link to comment
HuZs Posted March 23, 2006 Share Posted March 23, 2006 Maybe there isnt going to be any crashes int mtasa dm Link to comment
zerb Posted March 23, 2006 Share Posted March 23, 2006 Ha, then we would see hopefully a very stabled version. Just by browsing through this thread it seems the radar feature or add-on would be usefull for the clanwars, a new experience in clanwars would be nice to see adjusted. The ability of only using 1 sniper, in my opinion is around about 50/50. The snipers would be good for both sides, no matter who is attacking or defending, the gun can eliminate just about anyone. This could be a good approach to the teams tactics. Hoever some people may think that the snipers could be too much of a so-called easy victory etc. The heli`s, well to be honest i dont know what to really comment on. Blowing the opponents in a matter of sort minutes wont make any rounds particulary much fun. Link to comment
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