Guest Posted March 13, 2006 Share Posted March 13, 2006 Here is a track Ive been working on since yesterday, I did have a mk1 version with just the loop but it needed more so I made it into a kind of rollercoaster track, you start off in an infernus for the loop, switch to a sandking for the crazy corners, into a monster for clowns pocket rooftop and back into infernus for a drag down the LV strip, hope you like it. Pics And yes, it takes ages to get the pieces right. Link to comment
UK Red Posted March 13, 2006 Share Posted March 13, 2006 That's nuts! Looks fun though. Will try to find a server to play it on when you upload it Link to comment
Lággy Posted March 13, 2006 Share Posted March 13, 2006 I'm surprised that you haven't reached the object limit yet! It looks like fun but only time will tell... I just noticed your name. I must have something in-common with you. Link to comment
Guest Posted March 13, 2006 Share Posted March 13, 2006 Lol, I didn't know there was a limit, the map seems to play fine without any problems of preloading geometry, so I think im ok with the amount of roads Ive used, but thanks for the info. (Yea, my computer should play MTA perfectly (like 1player) but it seems to freeze all the time for upto a second some times!, which makes me ssssllllloooowwwww ) Link to comment
Lággy Posted March 13, 2006 Share Posted March 13, 2006 I didn't know there was a limit If you look at this topic, it saids that you can't have any more objects then 250 per 600x600 square units. It was crappy for me when I did dinghy falls. Anyway, I hope you don't encounter the object limit or your map will have to finnish half way through. Good luck! Link to comment
Leviathan Posted March 13, 2006 Share Posted March 13, 2006 looks good, funny I'm currently developing something wich looks a lot like this but then on a wooden track above the sea. Link to comment
UK Red Posted March 13, 2006 Share Posted March 13, 2006 It looks like you've used flat pieces of road for the loop. You should be able to reduce the object count by using a road object with a natural up-curve to it. I'll let you know if I find a suitable piece Link to comment
Guest Posted March 14, 2006 Share Posted March 14, 2006 Thanks for the positive feedback guys , I have looked for curved roads and none of them seem to be usable, they would be fine for just a loop but no good for bends that bank and drop/climb. There is a single straight road with a small incline that I used at first, it is a good piece but like I said only good for loops. Link to comment
UK Red Posted March 14, 2006 Share Posted March 14, 2006 Use it for the loops then. That will cut down the object count still and give you freedom elsewhere Link to comment
Guest Posted April 5, 2006 Share Posted April 5, 2006 this map looks GREAT is it done? i would to put it on my server Link to comment
Lággy Posted April 6, 2006 Share Posted April 6, 2006 this map looks GREAT is it done? i would to put it on my server http://www.center.mtasa.com/?p=race&r=2836 Link to comment
KillFrenzy Posted April 6, 2006 Share Posted April 6, 2006 Thats a lot of objects. I think you nearly reached the object limit. But it looks really fun, and I'd like to try it sometime! Link to comment
Liviu Posted April 26, 2006 Share Posted April 26, 2006 I played it...it's extraordinary... a bit buggy at places (it needs more safety fences one falls a lot) and theres a bend in the sandking wich if u dont approach at high speed the 1st time u get stuck..other than that its fantastic...the ending is a bit dull tho. Link to comment
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