
Liviu
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Romania
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Time killer
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[email protected] B*tch (12/54)
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Bump Bump Bump ! I just didnt feel like making another topic and i also need some information not in any way related to the 1st post, so here goes What kind of connection would one need to play Warcraft 3 : TFT, not WOW, im askin bout WARCRAFT, without lagging? I mean, there's no ping-o-meter in War3, if you lag a little you get delayed responses and if you lag a lot you just f*k up everyone's game with a 'waiting for *me*' screen.As in MTA there's sync needed but, the max player limit being 12 and i guess a lot less stuff to sync, any one who's in the know care to take some guesses
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Yeah i alsoi played MTA : VC on my LAN But i guess i can't play MTA : SA on LAN eh?
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I don't need to interact with anything when stunting, unlike racing, at most i have to wait for someone whos packer (for example) to set it up for a p2b, then everything else could freeze for all i care, i just need it to move more realistically(30+ fps) so i have better reaction times.I tried to understand your post but i failed. I'm not english and frankly i didnt understand one fkin word out of it, i just hope my explanation is on-target, lol.
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ROFL On the right track tho !
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It's loosing the feel , the atmosphere but not the fun, i mean its one thing to be a yellow dot collecting protection for el burro or uncle fu and its a totally different thing to run around stealing jetpacks and aircraft.I consider VC excellent style-wise, the missions, the speech, the radio, the cars the clothes, everything makes it very classy and enjoyable, i cant say the same for SA alltho the latter has 10x better psihics and its a lot bigger and more complex. It depends on what you are interested in, graphics size and complexity it's headed for the better, enjoyment and atmosphere-wise its in freefall,i can't say i enjoy being an afro american running errands for a dirty cop & such.
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Great map, thank you for having the patience and inspiration to create it, soooo relaxing
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I played it...it's extraordinary... a bit buggy at places (it needs more safety fences one falls a lot) and theres a bend in the sandking wich if u dont approach at high speed the 1st time u get stuck..other than that its fantastic...the ending is a bit dull tho.
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What's it called my good man, it looks like it's had a fair ammount of work put into it, Stuntport is it? or ..?
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People going faster then you? Still need help?
Liviu replied to snow8oard101's topic in Race Client-side
Captain Obvious -
I don't know about you but im struggling this hard because for stunting (no not the MTA default map, thats childs play) i must have good fps...to react to the environment, wheelie in the right moment, steer at an exact point, (stop to) cork or krail at a precise time and so on. I can't do this stuff accurately at ~22-25 FPS, let alone race with another 20 people. 30 FPS frame limiter would be....acceptable. I don't know about users with high-end PC's but if one has a crappy PC then he should play at 640x480 with low detail so he can stand a chance in MTA. If he likes to play at 1024 but with 18~23 FPS then its not MTA's fault he is allways slowest in a straight line.Someway or another, i guess(not sure about this one) if a PC can run SA it can run it at 30(with low everything)..it doesnt apply for 64 MB video cards and such but most of us have 128(+).
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HAhahaha where did you get that? do reply,pls
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Is the bike skill set to 100% too? It doesnt feel like 100% anyway,when you start to accelerate the bike goes into a wheelie by itself,this doesnt happen in single player.Maxing out all skills would be a good idea
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I think that respawning according to the map is the best solution.So,if the map has 1 or more checkpoints in it(race) then you CANNOT respawn.If it's a freeroam or one of many stunt maps then you can respawn all you like since it isnt harming anyone.As for 'Cops and robbers' and such maps,make it a race,with 1 checkpoint somewhere where you cannot reach it(like out at sea) and everyone will be forced to ram eachother to the death.I hope a developer reads my idea and thinks about it