darklordabc Posted May 31, 2003 Posted May 31, 2003 I have 2 computers One of them makes a d server And both of them join it. When they connect they say something like "5.16 kbs" or "3.2kbs" which is pretty damn low for a 100mbit network When we start playing with both join diablos When we spawn to the diablo area we cant see each other and when one of us gets in a car, the car on the other players machine goes flying into the air/ground/wall and we lose him and when he is driving around it is completly unplayable COMPLETLY There is pratically no reconation of each other. I heard the admins saying they had a good race against each other? How the hell did they do that. Is it because of my network or some port or some wrong configuration PLLLLLLZ HELP
darklordabc Posted May 31, 2003 Author Posted May 31, 2003 Yes i tryed nearly all of them. And i found that GGM - [GoE] GTA III Multiplayer - Version 0.1 Works alot better in the sense of lag off course (Its instant for everything over a lan) Can anyone help me and try to untangle the mess am in. LAN is just too lagy
petebog Posted May 31, 2003 Posted May 31, 2003 Just because you're using a 100Mbit connection dosen't mean the game has to send 100Mb/s of data... 3 or 5Kb is probably all MTA needs to send, it's only position for 2 players (in your setup) after all.
me Posted May 31, 2003 Posted May 31, 2003 They probably should/will increase the amount of data sent over network games... If there's no worry of lag (10 m/s, I don't think there's anything to worry about as far as network congestion ), they can/will be able to drastically reduce lag.
darklordabc Posted June 1, 2003 Author Posted June 1, 2003 Then how come i cant even see my partner in the game then.
Riot Posted June 1, 2003 Posted June 1, 2003 Because its a beta and like in all betas its one of they many randomly occuring bugs.
darklordabc Posted June 1, 2003 Author Posted June 1, 2003 When i play on the internet. I see people moving, some better then others (Warpinga tiny bit to huge amounts of dissapering) And sometimes i can interract with them. But when i play on a lan its all shit. I cant see them when they join and when the other player gets in the car, the car just springs into the air and bounces off. Shoul'dnt it be easy and less laggy on the lan? AND you really need a ingame chat key like the other multiplayer mod has.
newbinator Posted June 1, 2003 Posted June 1, 2003 it does have in game chat.....jus type /in BLAH BLAH BLAH BALH!!!!
darklordabc Posted June 1, 2003 Author Posted June 1, 2003 Yeah buts gay. You have to alt tab and half the time is does'nt even work for some reasons.
newbinator Posted June 1, 2003 Posted June 1, 2003 okay dude...stfu ..i had enough u fukin retards complianin over and over...THIS IS A BETA VERSION...read u retard...
petebog Posted June 1, 2003 Posted June 1, 2003 Calm down newbinator, he's just trying to get a LAN game going. There's relatively few posts about LAN setup on here and he's made some valid points with a reasonable attitude. e.g. he's not calling ppl "fukin retards"...
xerox Posted June 1, 2003 Posted June 1, 2003 newbinator was refering to darklord's comment about (in?)-game chat.
rllercstr7 Posted June 1, 2003 Posted June 1, 2003 Xerox, will MTA make a seperate mode for LAN so that it is faster? In my mind being able to see the person you are playing against is just a little bit important. I could really care less about the game modes, because it is hard to play them when you cant see the bus in speed because it is in the air or randomly appearing places. I do understand this is a beta and I don't criticise your work, but just the fact that the mod should be stable before you think about adding game modes and such. When I say stable, I mean like ggm where people are in the correct place and the cars move correctly and not half way submerged into a street or wall although that is a bit funny. Please take this into consideration.
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