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HuD/Screenshot Question


What do you think of MTASA???  

36 members have voted

  1. 1. What do you think of MTASA???

    • I think it is gooD.
      25
    • I think it is baD.
      6
    • I think it is gooD in a bad way.
      1
    • I think it is bad in a gooD way.
      3
    • My name is Player
      1


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Posted

:mrgreen: Hi - first off, can i just say - really awesome mod love it to bitz :hello1:

Also, is there any way i can turn off the in-game hud? :crazyeyes: Ruins my screenshots man, i FRaPsed a couple of really cool multiplay moments last night too, but having the hud/scores etc on there just made them look a bit unprofessional :toothy7:

:thumbup: Finally, i think there might be some sort of bug in the game causing me to crash into every pole, tree, and n00b on the map. Its almost like i'm magnetically attracted to them. Any ideas??? :?:

Posted

in this release we didn't put anything in there to turn off the HUD, we may do this in our next release or sometime in the future.

Regarding the tree problem, I think a little practice should help you out there :wink::lol:

Kent

Posted

:roll: Alright man that would be great - got some wicked footage from an online Hydra dogfight in cinematic view but like i say with the hud on it dont look as good :(

...And i have been practicing hitting trees - i'm really good at it now :lol:

Posted
And i have been practicing hitting trees - i'm really good at it now

Haha!

I know that feeling, often if the map is a long way away from the last one, it starts before I have ANY textures!

Posted
...And i have been practicing hitting trees - i'm really good at it now :lol:

haha.

Your vid sounds good, i look forward to seeing it :)

Well i wasnt planning on doing anything with it to be honest, i aint really a bigtime moviebod, i just like to have fraps running whenever i play for any interesting or "unique" moments.... however i am busy working on my latest GTASA movie, stunt vids are sooo five minutes ago this is a compilation featuring amongst other things my best tree-related "incidents" - it has a working title of "...When Stunts Go Wrong"

You got me thinking now tho, there is some good stuff there ...so yeah ok - i'll throw it all together & see what i can cook up :thumbup: when i do i prseume i bung it in the Screens & movies section??

:shock: Wow ^^^ try saying prseume it aint easy lol

Posted

I created a tree less SA map but it's only 8930 objects, and MAP Editor doesn't like it :(

(It IS within the limits, 8930 objects divided over a 6000x6000 units field, with a maximum of 250 objects per 600x600 units field, i get 89.3 objects per 600x600 units field.)

Posted
I created a tree less SA map but it's only 8930 objects, and MAP Editor doesn't like it :(

(It IS within the limits, 8930 objects divided over a 6000x6000 units field, with a maximum of 250 objects per 600x600 units field, i get 89.3 objects per 600x600 units field.)

You created a treeless SA map? :shocked!: Man you totally pWn. You are a god amongst those wise in the magic of mapping. A living legend. I salute you Sir. \:D/

Now..... about those damn poLes.... :mrgreen:

Posted
What about the buildings? I keep hitting them! :twisted:

Learn to drive u n00b :mrgreen:

.... juuuust kiddin ov course :toothy10:

What i'd like to know is how - during a race - i can effortlessly manage to hit every single tree and pole on the map..... but yet when i'm just messing about stunting or whatever, and i aim for one, i miss ???? Whats that all about??

errm... i'm sure i originally had some sort of serious point to make in this thread.... :shock:

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