Guest Posted May 30, 2003 Share Posted May 30, 2003 The best way to describe this would be cops and robers, one side is the cops(uniform and police vehicles), the other robbers(dressed as the mafia or whatever) and a very small team driving the bank truck(securicar). The object would be for the robbers to take hold of the truck while the cops and the small bank truck team, try to get to a special spot. The robbers do the same too but they have to steal it from the bank dudes and go to their hideout or a special spot in the city. Link to comment
Guest Posted May 30, 2003 Share Posted May 30, 2003 Better yet. The Mission: Steal x# or cars in 10:00, bring them to the dock before the cops kill you or you run out of time Link to comment
ahjteam Posted May 31, 2003 Share Posted May 31, 2003 Better yet. The Mission: Steal x# or cars in 10:00, bring them to the dock before the cops kill you or you run out of time Gone in 60 seconds wannabe? Link to comment
me Posted May 31, 2003 Share Posted May 31, 2003 So long as I get to drive that kickass car at the end.... mmm... Link to comment
Silencer131 Posted June 2, 2003 Share Posted June 2, 2003 Hey just used the search engine and found this one - I had a similar idea about this. What do the developers say to this? Wouldn't this be a nice game mode for a future release? Some dev comments would be really nice. Link to comment
trx Posted June 2, 2003 Share Posted June 2, 2003 Cops and Robbers missions are already scheduled for implementing into MTA. One of them using the 'speed' mission, and in another one you get to rob a bank. The idea is to have a variaty of 'missions' for the robbers to do, and the cops will get informed about what mission the robbers take on, and try to stop them from achieving their goal. Various missions could be implemented, so suggestions are as always very welcome. The 'gone in 60 seconds' idea has been mentioned a lot, and would fit perfectly into this scheme. Link to comment
Silencer131 Posted June 2, 2003 Share Posted June 2, 2003 Cool, sounds good so far, thanks for telling. Ideas for now? Hm giving the robbers good weapons or so and give the cops more possibilities (calling FBI or even allow 1/8 of cop side to be FBI or so). Anyways, so far it sounds really great! Oh yeah the planned feature to get several players into one car would especially rock for this game mode. Imagine driving a cop car with your buddies in the back seats! God, I would just love patroling the area with my cool cop car. Oh, and how about to give the admin some more cop abilities? It would be sure a funny feature to enable the admin to raise the wanted level for a player manually (a nice way to say he should stop his wrong behavior before kicking). Not for this game mode (wouldn't make much sense), I mean in general so that a not behaving player gets real busy by AI police and can't continue his behavior. Link to comment
me Posted June 3, 2003 Share Posted June 3, 2003 that's a pretty good idea silencer... although some people might WANT to get their wanted levels up Link to comment
xerox Posted June 3, 2003 Share Posted June 3, 2003 thats good, server could sett everyone at 1 star the whole time as a handicap =) Link to comment
petebog Posted June 3, 2003 Share Posted June 3, 2003 I had an idea about handicapping players in this thread, but it got shot down (pun intended ). On topic, a selection of cops and robbers missions sounds great. Link to comment
trx Posted June 3, 2003 Share Posted June 3, 2003 Bang! sorry, petebog. Maybe we can put the AI police back in at some point, but for now its too much work, because we can't let the hardcoded script handle the police routines. (cars would appear only locally) We'd have to write a new police script with existing (synched) cars and actors, so we might as well make them player controlled, right? Link to comment
Silencer131 Posted June 3, 2003 Share Posted June 3, 2003 Oh so there is no AI police in MTA? I didn't know, I somehow thought it was the same as GTA just with multiplayer. So the AI police is completely left out for now, right? Okay, then how about this: instead of letting the admin increas wanted level for players (senseless without AI police), he (or some chosen server moderators) should be able to get themselves an FBI car and drive to where the player is and arrest/bust him or so and then he gotta start all over with a penalty of x amount of min before he can continue playing. Maybe another nice way instead of directly kicking by admin?? In any way it could increase the game atmopshere somehow (admin takin part in the "world" as FBI or so)...? But before that is done (requires lots of programming I guess) the cops vs robbers game mode should get a higher priority than what I just suggested. Petebog's idae sounded good too - I guess we gotta come up with those ideas again when/if AI police is included. Link to comment
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