Guest Posted October 19, 2005 Posted October 19, 2005 We are making a Zombie mod for SA and have one main problem so far. if any one can help this would be much appreciated. we zombie peds in the game but cant edit their stats to make them come after the player, only when he has hit them. The Frontends are nice and the zombies are nice and the weather is all good foggy days and starry nites, missions on the way, but first we must get the peds to attack upon sight any ideas thanx 54 Missions, zombie moaning, emergency radio station, Based around and containing missions from the George A Romero's film series. some of our fav' films. All good shizzle i have dl'ed so far, many people in comunity keep up the good work, any suggestions welcome Thanx Chaps Wloo-Productions team
njr1489 Posted October 19, 2005 Posted October 19, 2005 You should really ask the pros at the GTA Forums. They know a lot when it comes to GTA. It may be down right now though. VCK FORUMS
[UVA]ReSeT Posted October 19, 2005 Posted October 19, 2005 sounds nice, hope it becomes a release on *:SIGNAL:mta.join:{ if (([XE]CeoZ isin $mta.name($1,$2)) { mta.ban $1 $2 {
Slothman Posted October 19, 2005 Posted October 19, 2005 doesnt sa have a cheat similar to "everybodyhatesme" from vc? Check out my recent work: ZDay - a zombie script Slothbot - an AI deathmatch bot my community profile (all my resources)
=Phil= Posted October 19, 2005 Posted October 19, 2005 i saw his post in GTAforums and some idiot requested the thread to be locked because it's apparently "a skin without a coder".. Basicly, he's not had much help there
MTA Team jhxp Posted October 19, 2005 MTA Team Posted October 19, 2005 Good luck with your mod One of the [VCP] leaders // honorary member of the =PCP= gang. Do not PM me your MTA:SA Client / Server support questions, Lua scripting questions, unban requests or server toplist concerns - please ask them here: MTA:SA Support subforum, here: Scripting subforum, here: Ban appeals or here: Servers instead. For other inquiries - please expect delays in replies when messaging me.
l2ebel Posted October 19, 2005 Posted October 19, 2005 there must be an scm opcode to make actors hunt you gl
dreyas Posted October 20, 2005 Posted October 20, 2005 couldn't you just edit the peds file to do whatever bidding you need? i think there are plenty of tools out there that can handle such a procedure.
Slothman Posted October 20, 2005 Posted October 20, 2005 the problem is they need someone to help them with that. if you know how, why don't you volunteer. i noticed how unhelpful gtaforums can be when trying to recruit programmers. we were looking for some modeller help for MTASW and the topic was locked. either the mods really hated starwars, they didn't like the mtasw team members, or they just plain don't like people asking for help with their mod. Check out my recent work: ZDay - a zombie script Slothbot - an AI deathmatch bot my community profile (all my resources)
Si|ent Posted October 20, 2005 Posted October 20, 2005 Heh, yes it does. There's a cheat to set all peds to attack the player if thats what you are after. I can't quote it as I don't have the cheat list here, easy enough to find though. Or as mentioned the use of a few appropriate scm opcodes would do the trick, again fairly easy to find online. Alternatively a work-around for you might be wanted levels and police replaced by peds. Plenty of options for experimentation without having to delve deeper into the game than you are able to. The artist formerly known as [MTA]MrBump
Ransom Posted October 20, 2005 Posted October 20, 2005 nice gif Offical B.L.A.S.T.A.ddict VCP - winners of the official MTA tournament (undefeated!) /smug
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