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Showing results for tags 'label'.
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I made this: -- All other functions and GUI creation. -- [...] -- Created button called "fbumper". local function setFBumper() local theVeh7 = getPedOccupiedVehicle(localPlayer) if theVeh7 then setVehicleComponentVisible(theVeh7, "bump_front_dummy", false) end end addEventHandler("on...
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Helló! Nekem az lenne a kérdésem, hogy lehet-e olyan labeleket létrehozni, amit több színűre is lehet szinezni mint mondjuk a chatet? PL: az egyik fele kék a másik piros meg ilyenek. Egyetlen Label segítségével!
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- multicolor
- label
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Hi! I have a faction panel, and I want to do that I have a list of faction vehicles with label, and when I click one of these, give me informations of the clicked vehicle. With the members(players) I can do it, because there is a getPlayerFromName. But with vehicles how can I do thi...
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Hi! I want to get the clicked gui label's text, what I clicked on. There is a loop, so I can't add the label an own ID, or I don't know how can I do it. So I create labels in a loop(with the online players's name), and then under the onClientClick eventhandler, I retrieve the clicke...
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local GUIEditor = { window = {}, scrollbar = {}, label = {} } GUIEditor.window[1] = guiCreateWindow(406, 147, 673, 585, "", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.scrollbar[1] = guiCreateScrollBar(615, 35, 27, 513, false, false, GUIEdit...