Haveing a page explaining about the "Original Gangs" sounds like a controversal subject, why not explain what it would be like for any gang back in the day to be playing on MTA.
Maybe the MTA team needs some people to manage their site while they are trying to code MTA:SA:DM.
I dont wanna do it, but theres probably someone out there who loves to manage webcites.
Well its not just that, but when you update the blog, people start coming back and getting more involved in the community agian. And thats why you see more input, because i dont see too many people asking to be in beta testing, only a few IMO.(at least on these forums)
so ummm is this gonna be moved to the Suggestions Topic or what, cause sooner or later someone is gonna say "hey they should put that in MTA!" which isnt too bad of an idea i guess.
Its good when people check the blog, then they know whats going on and can't say "are they taking their time?" Anyways its hard to measure progress, do you increase the bar by 1% every 100 lines of code? or every feature implemented? how about fixing a bug for a feature? its kinof hard and it takes time to measure, when you could be spending that time codeing.
I agree, sometimes its nicer to have a game thats based on skill, and not spamming the heck out of a automatic gun. This sounds like a server side feature thats should be turned on in noob servers, and left off in Professional servers.
So this feature should be made, but hopefully not used in all servers.
(And only realistic! No AK47 duelies)
That was kindof the point, so people know what its like over where the server is being hosted. Eh nevermind the idea, thinking about now it doesn't seem so great anyways.
That is what I'm talking about, and it is possible.
Hasn't anyone seen those mods out there that synch's San Andreas' time to your system clock?
I want it so all players have the same time client side,
and what time it is will be determined server-side,
and the server will be synched to real time.
(If its in Russia, Russian time)