-
Posts
859 -
Joined
-
Last visited
Everything posted by Faw[Ful]
-
yes I hope they will add this. This and for the weapons also (custom dff for the weapons)
-
You make good maps and you trade !
-
He wants to kill peds with a friend !
-
I see a tutorial on this, its simple and you just need dff, col and txd for the model, MTA cant use the other gta sa file for example the animation files, but the animation of the texture is saved in the dff with deniska script so after dff is ready . You have 2 kind of anim UV, you can animate one texture by moving it or rotate it, scale it maybe and you can use alot of pictures to make a movie or other kind of advanced UV animation. Something is missing in the MTA streamer to make that Anim UV working like in gta solo. So if they make the custom objects streamer perfect this feature will work, I think its the next step, because I test alot of custom objects features. I forget the link of the tutorial I see : http://www.x-squares.com/TAG/i/7/Creati ... ation.aspx
-
I saw an 1.2 mb map
-
MTA team can say something on this ?
-
stage resource can be modified to use it to make cutscene (cutscene is like an Kinematics, because im not the best in english) , just need to put the reccording of the camera matrix in a script and play it (the camera movement) in a map, it could be like the track mania media tracker, another of my suggestion and what MTA need, but we will try to stay on topic now !
-
Hey kids I think adding animated gif for MTA is a little bit complicated , because in solo we cant do that , the txd cant use gif, "but what the hell ! I see a casino with an animated picture" , yes of course thats anim UV, some (very a small number)gta sa default objects use anim UV and they work in MTA, but we cant make new anim UV on custom models !!! MTA want to make possible all the things we can do in gta sa solo, so I think its time to think about that famous custom anim UV to make this thing working in MTA not just in gta sa solo. Yes its work in gta sa solo look : and Just think about all the things we can do !!! and a big part of the good sdk can have animated picture in their maps
-
This is called techno and its kind of music made with a computer music tool. My favorite kind of music and some players like that they want the music , that fit with the maps also !
-
Need map for rp or anythng in mapping???? come here
Faw[Ful] replied to perfectsalah's topic in Support
omg ! Who will pay for objects position and rotation in a .txt file .. .. .. -
irc chat not working?
Faw[Ful] replied to WallMart's topic in Site/Forum/Discord/Mantis/Wiki related
so do you success or no ? -
for objects no (just happen with a shadow mesh having too many polys) , for cars MTA dont accept all of custom cars like gta solo can accept them, try to disable autopimp in race thats could help
-
1680 x 1050 full screen max antialising and graphic + enb serie play at 40-45 fps 800 x 600 windowed for editing some time and its good to do other things also !
-
good work on the modeling, do you put a col shadow for it ? I have problem because the shadow blink in game : ( ! also thats bad you dont make that into a resource like I see on your maps topic, maybe you can trade that for good things
-
yo ! now turbolar on video + audiosurf for MTA
-
He sets the element alpha to 0 I think or creat a square col shape by script just to make it fun and original !, yeaaa good maps viva TM with TM 2 you will have the MTA features (custom blocks(models)) and mania scripts + the fun TM features the animated texture or animated server pictures
-
yup I will , but I see objects without col like the liberty city and it dont have this problem, so the map its very nice and I will probably release it, it just need alot of work
-
no I think its an MTA engine problem
-
Im stuck with a bad thing, I have a custom model without collision (no .col file) and when I see it ingame it disapear if I move the camera, if I look at a specific place it disapear if I look on another specific place the model appear so its very anoying, im sure I need to SetElementCollisionsEnabled (FALSE) to atop this thing , because the default collision of the default object still there and it creat the strange disapear / appear of the model, so I am true ? AND how can I make a script to disabled all the collision of the ID 2052 for example ? not one object by one all objects ID 2052 !
-
its a triangle ? Do they have the same z coordinates ?
-
use cos rule, but I need to know what the number u have (number in triangle u know , could be angle or edge) and what the number u want to find ? thats to make it for you, by yourself there the cos rule : if you cant with that I have another thing, but with the produit scalaire in french
-
with the marker maybe, I know with the speed boost script you just have to place markers in the map, they become speed boost
-
I will put a quick download of the editor_loopgen I have http://rapidshare.com/files/420236282/e ... oopgen.rar I know its bad it happen to me to see links that are broken an wait for the file!
-
so you do it finally, great ! You can add an floating animation for the balloon , now they look like concrete. I think that me too before =} mario kart items, MTA just have 3 pickups like the old race, on wich server it would be .. I think exo , but Co .. never heard !
-
the last time I go on it it was like the map editor bug when you cant move, cant see your vehicle or player and you are on mount chiliad, just restart the server thats it. If the files have been deleted or modified thats bad, the server could be HAAAAAX by an hacker
