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Kazafka

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Everything posted by Kazafka

  1. By the way, no, I want to use table. 1. YES XD 2. That's worng? @ 2. - On MTA Reference, they told me, that I can choose what root I want to use, for specifict action.
  2. POLICEMAN JOB DELETED. NOT ANYMORE HERE.
  3. I don't rally know, how to use multiple nodes in XML files. I've tried to specify an index, but it always returns userdata. My code: Lua (please don't look at the comment, it's in Polish [means: XML file that specifies, who can be policeman, and, specifies police vehicles]): addEventHandler("onResourceStart", root, function() local xml = xmlLoadFile("stuff.xml") --Plik XML określający, kto może być policjantem, oraz, określający samochody policyjne local polmen = xmlNodeGetChildren(xml, 0) local polvehs = xmlNodeGetChildren(xml, 1) for i, node in ipairs(polmen) do policemen[i] = xmlNodeGetValue(node) end xmlUnloadFile(xml1) for i, node in ipairs(polvehs) do policevehs[i] = xmlNodeGetValue(node) end xmlUnloadFile(xml2) end) XML (polish comments [means: <!--<user>(playerName)</user>--> and <!--<vehicle>(vehicleID)</vehicle>-->]): <policemen> <!--<user>(nazwaGracza)</user>--> <user>VaporZ</user> <user>maxeo11</user> </policemen> <policevehicles> <!--<vehicleicle>(idPojazdu)</vehicleicle>--> <vehicle>596</vehicle> <vehicle>523</vehicle> <vehicle>402</vehicle> </policevehicles> Any advance?
  4. No w broph.Lua jest funkcja, że spawnVehicles czy coś takiego. Usun ją całą, i zrób, to co Ci tam napisałem wcześniej.
  5. Today, I was testing my policeman job (that I will surely post) on my server, because I wanted to know, if other players (not from one XML file) can access to be policemans. Suddenly, I saw, that on other nickname, I can open F1 panel. So what can I do? Thanks everybody for advance. Here is my part of acl.xml for proof, that only me and my friend are in Admin group: <acl> <group name="Everyone"> <acl name="Default"></acl> <object name="user.*"></object> <object name="resource.*"></object> </group> <group name="Moderator"> <acl name="Moderator"></acl> <object name="resource.mapcycler"></object> <object name="resource.mapmanager"></object> <object name="resource.resourcemanager"></object> <object name="resource.votemanager"></object> </group> <group name="SuperModerator"> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> </group> <group name="Admin"> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> <acl name="Admin"></acl> <acl name="RPC"></acl> <object name="resource.admin"></object> <object name="resource.webadmin"></object> <object name="resource.acpanel"></object> <object name="resource.modloader"></object> <object name="resource.loginpanel"></object> <object name="resource.bank"></object> <object name="resource.stats"></object> <object name="resource.vsys"></object> <object name="resource.cp"></object> <object name="resource.Serwer"></object> <object name="user.VaporZ"></object> <!--My nick--> <object name="user.maxeo11"></object> <!--My friend's nick--> <object name="resource.job3"></object> <object name="resource.cs"></object> </group> blah blah blah blah blah blah </acl>
  6. Thanks for help dude, but I forgot to tell everybody below this topic at 2:00 am yesterday, that the problem is gone. Interesting fact is, that I had to set marker's interior to 6 not 3. Anyway, thank you for advance.
  7. I've made a marker-variable (code): exitF = createMarker(246.85884094238, 62.326526641846, 1003.640625, "cylinder", 1.5, 0, 162, 255, 172) Since I've put here a LSPD coordinates, It should work, but It's not. Even If I've inserted, that I want to move this marker to interior ID 3, it's STILL DOESN'T APPEARING. setElementInterior(exitF, 3) Help me! Screenshot from the game (couldn't insert): https://drive.google.com/open?id=13eVt7Pk0VJG3H0RtpWswAJTMj9BdzWh8
  8. Having same problem, marker won't appear. And even if I will make onMarkerHit event connected to a function, It still doesn't detects, if I hit the marker. Any help?
  9. W sensie? The function is writed in the code, yah? że w tym pliku, czy że w Lua?
  10. It's accually MTA San Andreas 1.5\server\mods\deathmatch\resources\[gamemodes]\[play]\play.zip\broph.Lua Unzip this "broph.Lua" to ur desktop, etc., disable function that spawns vehs, overwrite "broph.Lua" inside play.zip, with one, that u edited. It should work *Polak? To jest MTA San Andreas 1.5 \ server \ mods \ deathmatch \ resources \ [gamemodes] \ [play] \ play.zip \ broph.Lua Wypakuj „broph.Lua” na pulpicie czy coś., wywal funkcję spawnowania pojazdów, nadpisz plik „broph.Lua” w play.zip tym, co edytowałeś. To powinno działać
  11. CALL FUNCTION DOESN'T WORK I tried to use "handbrake" command from Vehicle System resource (link: https://github.com/FlyingSpoon/vehicle-system). Of course, I've called to function, that I had to create either, because there were only command handlers, but the error kept showing up in console: failed to call 'vsys:handbrakeA'. IMPORTANT: I've added mark to meta file of Vehicle System that I want to export a function, even, I set one .Lua file to <shared>. (Server-side) function: function garage(player) local veh = getPedOccupiedVehicle(player) local x, y, z = getElementPosition(player) if veh then setElementPosition(veh, 4651.0595703125, -15999.06640625, -0.55000001192093) call(getResourceFromName("vsys"), "handbrakeA", player) call(getResourceFromName("vsys"), "parkA", player) removePedFromVehicle(player) setElementPosition(player, x, y, z) outputChatBox ("#09ff00Gotowe!", player, 255, 255, 255, true) else outputChatBox("#ff1100Musisz być w pojeździe!",player, 255, 255, 255, true) end end *Do not teleport urself to the coordinates! ? *outputChatBox messages translations: 1st - Done!, 2nd - You need to be in vehicle! CAN SOMEONE HELP, PLEASE? ?
  12. I have a problem, after running the resource via console of my server, blips aren't appearing on my screen. Any help? BTW sorry for bad English, still learning that language
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