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Phat Looser

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Everything posted by Phat Looser

  1. They would be in the netherlands... Btw, I sent you a message.
  2. iTime = 0 function onceEachMinute() if iTime + 60000 < getTickCount() then [...] iTime = getTickCount() end end
  3. I wanted to ask if the file is valid and not defective. Also, you didn't tell me if the file exists, in the client side /mods/deathmatch/resources folder. As you said yourself, "the script works".
  4. I could name a textfile "ogg".
  5. MTA can be run via Screen, too. So starting/stopping scripts via SSH is the least problem.
  6. First off, which of those both 17. triggerClientEvent ( thePlayer, "Schrott", getRootElement() ) 18. triggerClientEvent ( thePlayer, "N", getRootElement() ) is played? Second: Does the file not played: 1) Exist client side 2) Can it be played by the windows media player? Third: Did you ever use a debugscript to ensure that the client side event really gets called?
  7. Changed the syncronisation - it has MUCH less lag now. Zombies don't get pushed by bullets any more, that was annoying. And the derby server has a "stunt" script now, you get cash for certain stunts (not for all!).
  8. Again: The SCRIPT can tell Gamemonitor ANYTHING. I could make a script called "homo" which tells Gamemonitor via setGameType ( "hetero" ) that the gamemode is "hetero". The MODE will be "hetero" but the script running "homo". In other words: Whatever the gamemode is, nobody cares. The script sets the gamemode, but the gamemode has not much to do with the script.
  9. Its still called "play". What you see in that MTA hud is just what the server tells game monitor to show as gamemode. And thats "MTA-SA".
  10. local playerTeam = getPlayerTeam(thePlayer)
  11. Its the one with the whole set of GTA waypoints loaded, right?
  12. I could try and complete it as a community resource.
  13. Phat Looser

    Hello

    I took August for September. That wasn't intended.
  14. Seems like the "clone" stuff has to be inproved?
  15. That's my citizens script in debug mode. I also made a traffic script which adds peds driving around the city. Those scripts were once launched on one of our public tests and they existed for ages. But i have never finished those so there was no public release, but the unfinished copies of different versions keep floating around the community. Why is it lagging from time to time? I'm not used to see lagging in MTA.
  16. so they need to walk from point to point.
  17. Phat Looser

    WTC model

    A driving WTC surely IS a panic reason, especially for terrorists.
  18. Theoretically its possible, someone stole DD/DM maps with that.
  19. 10$ for a script, but 50$ for a 3DS Max Object. I got the wrong job.
  20. Acutally he wants to say that he is going to add new models instead of replacing the old.
  21. Phat Looser

    Hello

    SA-MP keeps banning for the lulz. They simply have too many good people, let us get them over here.
  22. But for that, they have to walk from point to point, don't they?
  23. I actually don't get the question. If you do: moveObject(obj1,2000,2,2,2) moveObject(obj2,2000,3,3,3) don't they move "at the same time"?
  24. Phat Looser

    Server redirect

    Don't forget to set ACL rights.
  25. Beacauuase ped shaders seem to be switched off.
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