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Jani1337

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Everything posted by Jani1337

  1. Nem tartod kicsit pofátlanságnak hogy a mi modunkat árulod ami amúgy is publikus?
  2. imo it happens because of the jump out animation, and the detection not being fast enough
  3. works well most of the times, but if they spam the get out button before hitting the water it still bugs out.
  4. Doesn't work, if they press it just before it happens it still bugs out.
  5. Hello! I've been working on a script that teleports you to the last saved position when you fall into water with your car. That works great, but i would like to make it teleport you to the nearest road, as if you fall thru the ground, how could i do that? Teleporting the car under the map works, but then players can glitch out if they press F in the wrong moment. Any ideas/help?
  6. How can i make this work ? How could i do that you can tow motorcycles ?
  7. Line 20... Invalid dimension range
  8. Why is this script broken ? function impoundVehicle(thePlayer, commandName) if tonumber(getElementData(thePlayer, "acc:admin") or 0) >= 8 or exports.exg_dashboard:isPlayerInFaction(thePlayer, 7) then if getElementData(thePlayer, "loggedin") then for k, v in ipairs(getElementsByType("vehicle")) do local x, y, z = getElementPosition(thePlayer) local tx, ty, tz = getElementPosition(v) local int, dim = getElementInterior(thePlayer), getElementDimension(thePlayer) local tint, tdim = getElementInterior(v), getElementDimension(v) local distance = getDistanceBetweenPoints3D(x, y, z, tx, ty, tz) if distance <= 3 and int == tint and dim == tdim then local veh = v local ownerID = getElementData(veh, "veh:owner") or 0 local ownerName = getElementData(veh, "veh:oname") or "" local vehName = exports.exg_carshop:getVehicleRealName(getElementModel(veh)) local plate = getVehiclePlateText(veh) local vehID = getElementData(veh, "veh:id") setElementDimension(veh, 10000+ownerID) setElementData(veh, "veh:impounded", 1) dbExec(con, "UPDATE vehicle SET lefoglalva='1' WHERE id='" .. vehID .. "'") for key, value in ipairs(getElementsByType("player")) do if getElementData(value, "loggedin") and getElementData(value, "acc:id") == ownerID then outputChatBox(" ", value) --outputChatBox("#0094ffLos Santos Police Department:#ffffff Egy járművét szabálytalan parkolás miatt lefoglaltuk. További információkért fáradjon be a postára, és vegye át a hivatalos értesítőt.", value, 255, 255, 255, true) --outputChatBox("#0094ffTípus: #ffffff"..vehName .. "", value, 255, 255, 255, true) --outputChatBox("#0094ffRendszám: #ffffff"..plate .. "", value, 255, 255, 255, true) outputChatBox("================ #0094ffLos Santos Police Department értesítés#ffffff ================", value, 255, 255, 255, true) outputChatBox("#ffffffEgy járművét lefoglaltuk. Amennyiben szeretné kiváltani, forduljon a rendőrséghez.", value, 255, 255, 255, true) outputChatBox(" ", value) sendGroupMessage(7, getPlayerName(thePlayer) .. " lefoglalt egy járművet.") sendGroupMessage(7, "Rendszám: " .. plate .. " | Típus: " .. vehName .. "") sendGroupMessage(7, "Tulajdonosként nyílvántartott: " .. ownerName .. "") exports.mta_admin:outputAdminMessage("#7cc576" .. getPlayerName(thePlayer):gsub("_"," ") .. "#ffffff lefoglalt egy járművet. (" .. plate .. " | " .. vehID .. ")") end end end end end end end addCommandHandler("lefoglal", impoundVehicle) It works. But the cars dimension doesent change
  9. One problem with ACL. I use MySql accounting... Thats why i wanted serial...
  10. Oh, i see. How could i make it work only for the selected staff members ?
  11. Hi ! I just downloaded a simple script that puts NOS into cars when u hold fire. I wanted to make it so it only works for selected serials but now i get this error : ERROR : Loading script failed: nos\nitro.lua:17: unexpected symbol near ')' Please help ! Attached code bellow Engedelyezettserial means AllowedSerials engedelyezettserial = { [""]=true, -- NoOne [""]=true, -- Mili ["9BC41DB2DB129348886FB6A5603433F2"]=true, -- Jani } g_Me = getLocalPlayer( ); g_Root = getRootElement( ); g_ResRoot = getResourceRootElement( ); addEventHandler( "onClientResourceStart", g_ResRoot, function( ) if engedelyezettserial[getPlayerSerial(thePlayer)] then bindKey( "vehicle_fire", "both", toggleNOS ); bindKey( "vehicle_secondary_fire", "both", toggleNOS ); end ) function toggleNOS( key, state ) local veh = getPedOccupiedVehicle( g_Me ); if engedelyezettserial[getPlayerSerial(thePlayer)] then if veh and not isEditingPosition then if state == "up" then removeVehicleUpgrade( veh, 1010 ); setControlState( "vehicle_fire", false ); else addVehicleUpgrade( veh, 1010 ); end end end
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