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itHyperoX

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Everything posted by itHyperoX

  1. duplicated chat messages, Keep showing the cancelablewords
  2. @#_iMr.[E]coo the problem is i need that when player is on chat, showing the "Level" etc.. you can get it what i need in Dzsozi reply
  3. keep showing the 2 messages. First is the word second is "No"
  4. so, i making a "chat system", but i got some problems. Here is the code cancelableworld = { ":~", ":Oyou", "bitch" } addEventHandler("onPlayerChat", root, function(message, msgTyp) local message = string.lower(message) for i,v in ipairs(cancelableworld) do if (string.find(message, cancelableworld[i])) then outputChatBox("*NO*", source, 255, 0, 0, false) cancelEvent() end end end) --————————————————————————————————————————————————————————— --————————————————————————————————————————————————————————— --< CustomChat >-- addEventHandler ( "onPlayerChat", root, local Level = getElementData(source,"Level" or 0) function(message) outputChatBox("#4C7759[LVL "..Level.."] #FFFFFF"..getPlayerName(source)..": #FFFFFF"..message,getRootElement(),255,2555,255,true) end) The script first half is canceling the worlds, but the second is enable the world. So i cancel the "Weid" worlds, but it keep showing on the chat, becase the second half not ignor that. I want to make, when player typing blocked worlds in chat, thats not showing up, what should i do?
  5. I want to create this script with timer, so i mute the player with like : /mute Patrik91 5 Test And when the 5 minutes gone, unmute the player
  6. Hi, i want to make a custom mute system, i tried a weeks ago. Can anybody give me "functions" what i need? i want to make like this: mute player for x y minutes with reason like /mute bignick 50 Test
  7. you dont know what is the code of your shop system. It smell a leaked script
  8. Long time ago i edited this script, i toke off the "settings.stuff-s", if you want, i can give you. Working without any problem.
  9. fixed without acc ids, close
  10. Hi. I need a little help about how can i get the player "accountID", i want that, when the player register on the server, it save hes accountid. I found something in "internal", it saving the "UserID", how can i get that in script, or what i need to make this? Here is the picture https://postimg.org/image/ghi2titjn/
  11. this is a public nametag script if i'm not wrong. You saying all in your post "My script" and all of that scripts is leaked.
  12. itHyperoX

    CrossHair

    table = { -- you can add more stuff here :) -- Crosshair {"yourPNGNameHERE", "siteM16"}, {"yourPNGNameHERE", "cameraCrosshair"}, {"yourPNGNameHERE", "siterocket"}, {"yourPNGNameHERE", "SNIPERcrosshair"}, } addEventHandler( "onClientResourceStart", resourceRoot, function() for i = 1, #tabla do local shader, tec = dxCreateShader ( "texreplace.fx" ) local tex = dxCreateTexture ( "files/"..table[i][1]..".png" ) engineApplyShaderToWorldTexture ( shader, table[i][2] ) engineApplyShaderToWorldTexture ( shader, table[i][2].."lod" ) dxSetShaderValue ( shader, "gTexture", tex ) end end) texreplace.fx texture gTexture; technique TexReplace { pass P0 { Texture[0] = gTexture; } } Meta <meta> <script src="sourceC.lua" type="client"></script> <file src="texreplace.fx"></file> <file src="files/cameraCrosshair.png"/> <file src="files/siteM16.png"/> <file src="files/siterocket.png"/> <file src="files/SNIPERcrosshair.png"/> </meta>
  13. I think you talking about this? BTW you should use your own administrator system. (setElementData, getElementData, setAccountData, getAccountData) So easily. If you need help pm be.
  14. function playerLogin (thePreviousAccount, theCurrentAccount, autoLogin) if not (isGuestAccount (getPlayerAccount (source))) then local accountData = getAccountData (theCurrentAccount, "team") if (accountData) then setPlayerTeam(source,accountData) end end end addEventHandler ("onPlayerLogin", getRootElement(), playerLogin) function onQuit (quitType, reason, responsibleElement,thePreviousAccount) if not (isGuestAccount (getPlayerAccount (source))) then account = getPlayerAccount (source) if (account) then local team = getPlayerTeam(source) local teamname = getTeamName(team) setAccountData (account, "team", teamname) end end end addEventHandler ("onPlayerQuit", getRootElement(), onQuit) addEventHandler("onPlayerLogout", getRootElement(), onQuit)
  15. Try to use setAccountData, getAccountData, setElementData, getElementData for admin system. So easier.
  16. Leaked script from hungary, -> FreedomGaming faction system.
  17. local WeaponNames = { [16] = "Nade", [24] = "One Deag" } function getWeaponRealName(weapon) if weapon then if WeaponNames[weapon] then return WeaponNames[weapon] else return getWeaponIDFromName(weaponmodel) end end end 208. line is the "else"
  18. same error http://imgur.com/a/oPzad
  19. Hi, i making a custom weapon name script, but i got some errors. I tried 4 hours to fix, but i dont know whats wrong. local WeaponNames = { [16] = "Nade", [24] = "One Deag" } function getWeaponRealName(weapon) if weapon then local weaponmodel = getWeaponNameFromID(weapon) if WeaponNames[weaponmodel] then return WeaponNames[weaponmodel] else return getWeaponIDFromName(weaponmodel) end end end Export: outputChatBox("#FFFFFF You picked up the ammo. #6F9F86(".. theAmmo ..") #ffffffCustomWeaponName: #6F9F86("..exports.serverFiles:getWeaponRealName(weaponID)..")",player,255,255,255,true) Pics And i'm gettint this on chat: You picked up the ammo. (20) CustomWeaponName: (0) Thanks any help
  20. who using valhalla in 2017. Oh wait, you.
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