[/lua]
addEvent('MyEvent',true)
addEventHandler('MyEvent',root,
function ( )
if not getPlayerTeam(source) or getPlayerTeam(source) ~= getTeamFromName("Criminals") then return end
if newVehicle [ source ] and isElement ( newVehicle [ source ] ) then return false end
newVehicle [ source ] = createVehicle ( 482,1603.34717,-1459.95898,13.68424 )
warpPedIntoVehicle ( source,newVehicle [ source ] )
myBlip [ source ] = createBlip( 1019.93677,2373.41040,10.93885,51,2,255,0,0,255,0 )
setElementVisibleTo( myBlip [ source ],root,false )
setElementVisibleTo( myBlip [ source ],source,true )
marker [ source ] = createMarker ( 1019.93677,2373.41040,9.93885,'cylinder',5,255,53,53,53,source )
end
)
[/lua]
use this instead of allowed teams