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mazarati21

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Everything posted by mazarati21

  1. Try this: -- 1 seg = 1000 local disappear = 5000 function vehicledisappear() setTimer(destroyElement, disappear, 1, source) end addEventHandler("onVehicleExplode", getRootElement(), vehicledisappear)
  2. Create a folder with two files client.lua and meta.xml
  3. --This will disable original hud function hideall(player) setPlayerHudComponentVisible ( "ammo", false ) setPlayerHudComponentVisible ( "area_name", false ) setPlayerHudComponentVisible ( "armour", false ) setPlayerHudComponentVisible ( "breath", false ) setPlayerHudComponentVisible ( "clock", false ) setPlayerHudComponentVisible ( "health", false ) setPlayerHudComponentVisible ( "money", false ) setPlayerHudComponentVisible ( "vehicle_name", false ) setPlayerHudComponentVisible ( "weapon", false ) end addEventHandler ( "onClientResourceStart", getRootElement(), hideall )
  4. Try this: -- 1 seg = 1000 local disappear = 5000 function vehicledisappear() setTimer(destroyElement, disappear, 1, source) end addEventHandler("onVehicleExplode", getRootElement(), vehicledisappear)
  5. In the line 202 change to this: triggerServerEvent( "GUI:createTeam", localPlayer, teamN, r, g, b, teamT, teamS)
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