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5150

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Everything posted by 5150

  1. First of all i'm Serenity, i'm a mapper / scripter ( and moddeler but still learning how to model ). I've seen you are searching for experienced mappers and i'm free to help you map things if you want to.It's up to you to decide if you want to work with me or not.Here are some mappings i made Dayz Mapping ( Still in progress ) http://imgur.com/a/HKwfP LV Cross http://imgur.com/a/uz1kl Bank Interior http://imgur.com/a/AGSOS http://imgur.com/a/QiaxU Prison interior http://imgur.com/a/NCef9 Terrorist Base http://imgur.com/a/2CGf6 we would love to have you work with us. send SEE PM a friend request on facebook and you will be added to our mapping chat
  2. how can i make this so i can add a few colshapes instead of the width, depth, height shit?
  3. so this will take all elements of the map and transfer it to another dim? do i just stick it in the resource and add it to meta? or should i do it seperately
  4. well... i mean in files like this i just usually find where it says "dimension=0" and change it to 1 or 2 or whatever, for each object. but some maps are very big and it takes too long
  5. how can i switch a maps dimension without having to go into the script and change every object line?
  6. I am just a mapper. I am mapping since 3-4 years. And i would not like to scale myself would you be interested in helping me build a community? you would be put on staff for my servers and you would also help in finding the best of scripters and mappers. i have a video production team, but thats not as important as mapping and scripting
  7. 5150

    hi

    use /debugscript 3 while youre in the server. it will tell you any errors in your script
  8. 5150

    change rights

    excuse the multiple topics in one day, but how can i convert this from "allow only players that can ban" to allow anyone in the PMG acl group? basically i want to change this into allowACLaccess addCommandHandler ( Command, -- Adding The Command Handler function ( player, cmd ) if hasObjectPermissionTo ( player, "function.banPlayer" ) then triggerClientEvent(player,"jailShow",player) else outputChatBox(" Access Denied ",player,255,0,0) end end )
  9. hey one more question sorry.... if i want to allow the gate to open for only my team, is this correct? local gate1 = createObject(2930, 1575.2001953125, -1634.7001953125, -87.699996948242, 0,0,0) setElementInterior (gate1, 6) function open() local team = getPlayerTeam(thePlayer) if (team == "#000000Psycho Ma#990000ns Gang") then moveObject(gate1, 3000, 1575.2, -1636.1999511719, -87.699996948242, 0,0,0) end end addCommandHandler("gate1", open) function close() local team = getPlayerTeam(thePlayer) if (team == "#000000Psycho Ma#990000ns Gang") then moveObject(cell8, 3000, 1575.2001953125, -1634.7001953125, -87.699996948242, 0,0,0) end end addCommandHandler("gate1c", close) addCommandHandler("PMGCcloseall", close)
  10. 5150

    disable warping

    1. will that enable f1 once he is released? and 2. where in the script? maybe it would be easier to copy the script so here, take a look: client server
  11. 5150

    disable warping

    is it possible to unbind someones f1 in a certain area, then rebind when they leave? or maybe just disable any warping functions while in an area? i have a jail cell im building in interior 6, and i dont want the criminals to just warp out
  12. ahhh its the element name not number. thanks
  13. so is this correct? local cell = createObject(2930, 1562.3000488281, -1634.3800048828, -87.699996948242, 0,0,90) setElementInterior (2930, 6) function open() moveObject(cell, 3000, 1560.6, -1634.3800048828, -87.699996948242, 0,0,0) end addCommandHandler("AD1o", open) addCommandHandler("ADopenall", open) function close() moveObject(cell, 3000, 1562.3000488281, -1634.3800048828, -87.699996948242, 0,0,0) end addCommandHandler("AD1c", close) addCommandHandler("ADcloseall", open)
  14. Sweet thanks. Do i put that after the create object?
  15. hey, could someone tell me how to make this script work in interior 6?
  16. on a scale of 1/10 what are your skills in mapping, and in scripting?
  17. OMG! are you just kidding me? See this post 2014 man.!!! and his COM was closed in just 2 weeks oh haha. why did it close? is it possible to talk to these mappers still?
  18. 5150

    [MAP] Normandy 1944

    well i have txd wrkshop and photoshop lol
  19. bilal im searching for some people to join me and my team of players to start work on a world war two server. how many people are in your team? perhaps we could work out a merge of teams
  20. 5150

    [MAP] Normandy 1944

    also how do you convert those files in the website you posted to dff/col/txd?
  21. 5150

    [MAP] Normandy 1944

    looks great. is this your only planned ww2 map?
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