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Simple0x47

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Everything posted by Simple0x47

  1. Happy new year. I hope this year gonna be a great one.
  2. Simple0x47

    Respect

    You have to use statments and interpolateBetween.
  3. Sper ca acest an sa permita comunitati romane sa suie de nivel in toate aspectele.
  4. It can be done by using tables, no need of pre-defined function.
  5. Keep requesting deadline has been changed. Get your likes!
  6. Simple0x47

    Meta Error

    The error is that you don't correct the syntax error you had. And check the this error to. <info author="RoY72" type="script" name="Baseblip" />
  7. A. Try, you will never know if you don't try :v Q. GTA?
  8. Merge daca sti cum sa faci. Si invatate si tu sa postezi pe sectiunea romana daca nu vorbesti engleza.
  9. It's the second most easiest component to do in dx. Make use of this events: onClientClick onClientCursorMove
  10. I think you're requesting a copy of mySQL Native Functions using just the db functions from MTA. Right?
  11. string.find() That's the function you need.
  12. Hay algunas palabras que no permiten funcionar el script correctamente. Por ejemplo "test". Si ese no es el error pues prueba cambiando texturas de otros objetos.
  13. A dxLib is going to be released around early 2017.
  14. Astfel de gamemoduri trebe sa fie lansate la public, nu merita vanzarea lor. Ca tot ajung sa fie publice, macar asa castigi ceva reputatie.
  15. No no yo digo el nombre que pusiste a la carpeta del resource.
  16. ¿Cómo se llama el resource?
  17. -- SERVER function setTeam( player, team ) -- Use this function to change players team. local acc = getPlayerAccount( player ) local log = isGuestAccount( acc ) if ( player and team ) and not ( log ) then local _team = getTeamFromName( team ) if ( _team ) then setPlayerTeam( player, _team ) setAccountData( acc, "team", _team ) outputChatBox( "Your team has been changed to: " .. team, player, 255, 0, 0 ) end end end function assignTeam( _, a ) if ( a ) then local team = getAccountData( a, "team" ) or nil if ( team ) then setPlayerTeam( source, team ) end end end addEventHandler( "onPlayerLogin", root, assignTeam ) function deathTeam() local acc = getPlayerAccount( source ) local log = isGuestAccount( acc ) if not ( log ) then local team = getAccountData( acc, "team" ) setPlayerTeam( source, team ) end end addEventHandler( "onPlayerWasted", root, deathTeam )
  18. Si no le funcionaba que quiere que te diga :v PD: Y es más, ese triggerClientEvent sigue haciendo un loop para llamar el evento en todos los clientes.
  19. ¿Cuál es el error que tienes? ¿Sale algo en el outputDebugString?
  20. La primera pregunta, @#Dv^ has hecho un script server side que lleve a cabo ese trigger cuando se ejecuta en tu cliente? Si es que si entonces intenta. local players = getElementsByType( "player" ) for i = 1, #players do local p = players[ i ] triggerClientEvent( p, "onRender", p ) end
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