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Simple0x47

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Everything posted by Simple0x47

  1. It's useless, I prefeer doing it with dirty code not with internet software and CMD. But like for showing to the community something new.
  2. Intenta a ver si funciona en el serverside y asi obtendras la respuesta.
  3. @SugarD-x are you keep working on it? I'm interested in giving a hand with it.
  4. If you wanna do a server with unique systems, don't base yourself with already existing one's.
  5. Simple0x47

    free host

    limitlessrpg.com Get hosting by posting in their forum.
  6. Daca vezi ca iti merge rau metodul care folosesti. Contacteazama si iti dau metoduri ca sa mearga tot bine. ( LC fara lag, asta nu ar trebui sa fie o problema )
  7. Hello guys, Yesterday I didn't have anything to do so I decided to convert MTA Paradise to SQLite, ( just the sql resource needs to be changed ). The resource has not all the capabilities of the original one like editing already existing columns, but the other features are working OK. Now you won't need any mySQL host or module http://www72.zippyshare.com/v/CeQ6O7FB/file.html
  8. Converting GTA IV or GTA V map to MTA SA it's not a good way of playing these maps with low power computers.
  9. Why would you convert GTA IV or GTA V map to GTA SA. It's completly useless.
  10. That would allow people to hack servers easily...
  11. getTickCount and onClientRender solves the problem.
  12. local tick, toggle, x, y local sx,sy = guiGetScreenSize() function togglethat() if not ( toggle ) then tick = getTickCount() toggle = true else toggle = false end end addCommandHandler( "toggleit", togglethat ) function renderAnim() if ( toggle ) then local p = ( getTickCount() - tick ) / 500 x, y = interpolateBetween( sx, sy, 0, 390, 173, 0, p, "Linear" ) dxDrawRectangle( x, y, 422, 424, tocolor(0, 0, 0, 217), false) dxDrawRectangle( x, y - 4, 422, 21, tocolor(52, 78, 208, 255), false) dxDrawText("Welcome to the server\nWelcome\nEnjoy\nSome random text", x + 34, y + 68, x + 362, y + 317, tocolor(255, 255, 255, 255), 1.00, "default", "left", "top", false, false, false, false, false) end end addEventHandler("onClientRender", root, renderAnim )
  13. local tick, toggle local x,y = guiGetScreenSize() function togglethat() if not ( toggle ) then tick = getTickCount() toggle = true else toggle = false end end addCommandHandler( "toggleit", togglethat ) function renderAnim() if ( toggle ) then local p = ( getTickCount() - tick ) / 500 x, y = interpolateBetween( guiGetScreenSize(), 0, 390, 173, 0, p, "Linear" ) dxDrawRectangle( x, y, 422, 424, tocolor(0, 0, 0, 217), false) dxDrawRectangle( x, y - 4, 422, 21, tocolor(52, 78, 208, 255), false) dxDrawText("Welcome to the server\nWelcome\nEnjoy\nSome random text", x + 34, y + 68, x + 362, y + 317, tocolor(255, 255, 255, 255), 1.00, "default", "left", "top", false, false, false, false, false) end end addEventHandler("onClientRender", root, renderAnim ) Example script.
  14. Gonna do it in some mins hold on.
  15. Like I've said move the dxDrawRectangle and then fade in the dxDrawTexts with alpha interpolation or expand the text until it gets it's normal size, and if there are another dxDrawRectangles into a bigger dxDrawRectangle a good option to show them would be to expand them or to interpolate the alpha like on text.
  16. If you mean moving a dxDraw "window" with some elements into it. It's a good way moving the window and fading in then the content.
  17. It's mainly used to do anims.interpolateBetween
  18. You should make custom values for different kind of screens, to make sure they show up like you want.
  19. function player_Spawn() outputChatBox ( "No hejka", root, 255, 255, 255, true ) end addEventHandler ( "onPlayerSpawn", root, player_Spawn ) -- FIXED
  20. RP cam nu mai este. Acuma RP inseamna RPG, numai ca exista personaje.
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