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Mark

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Everything posted by Mark

  1. Mark

    php help

    Didn't seem that way before.
  2. Odds are, Sandstorm: No. At least not for a while.
  3. From what I can remember, the main character was never attacked by a sniper rifle, but it was a one-shot kill on pedestrians... Is it a single-shot kill on players also? If not, how much damage does it take away?
  4. Mark

    php help

    Sandstorm, the slash in the "bold" tag goes the other way.
  5. If it's dent-proof and all, I'm sure the driver wouldn't have much trouble just plowing through the obstacles. Why don't we just use Capture the Tank.
  6. It took me about five minutes to decode what you were trying to say, but to answer your question: The question becomes annoying and repetitive and if they decide on a date, they'll let us know.
  7. Exactly. It would make grabbing drugs extremely useless.
  8. Sounds more like the Don is heading Paramedic missions. Also a bit like Freeze Tag.
  9. That destroys half the fun of CTF-type games. This basically means that once someone acquires the Coach, it can't be taken back (as long as they move at a steady speed and drive carefully.) It needs to be blown up or destroyed in the take-back process. At most, maybe it could be explosion-proof (from grenades and rockets) to prevent camp-destruction of a same-team vehicle. Also, should it be illegal to come within a close proximity of your own Coach, so that you can't camp it? Just a thought. I don't know if this is possible, but I don't think a team should be able to enter / drive their own Coach.
  10. We use phpBB, and we don't have that problem.
  11. Mark

    MTA 0.3

    Because your English makes them cry.
  12. I'd be willing to help cooridnate the planning of a trailer, but I wouldn't be able to do any recording.
  13. Well, if it lags gameplay, you might want to use the game's "Replay" feature to save what you want to show and then record video of the replay.
  14. Means you can hop out of your car and walk around with the ability to see the other player's as well as shooting at them.
  15. The problem with that "player moving slower" thing is that in the game, when you take a pill, everything in the game slows down; not just your character. Obviously, this wouldn't be possible for everything on the drugged player's screen to be in slow-motion while other players run at a normal rate. Here's what I propose: Remove the "slow-down effect" of the drug, but allow barefist and melee weapons to cause more damage, jump height and distance increase and slight speed increase. This period could last for about 20 seconds and you could denote that the action is in affect by some sort of "heartbeat sound" in the background, which beats slowly and speeds up closer to the end and then returns to normal for a few brief seconds and the sound disappears. What'd you think?
  16. This is a great idea. I'm sure many have thought of it already, but no one has mentioned it. I suggest the vehicle be something like an Ambulance instead (very sensative) and call it "Capture the Ambulance" (CTA) and call the other game mode "Whoopie Kidnap." Also, have the designers considered that in these Kidnap and Capture game modes that someone may blow up the target vehicle? Will it then respawn in its original spot unowned (in the case of Whoopie Kidnap?)
  17. Why? You don't like being shotgunned and destroyed in two shots?
  18. Seems like a different variation of about a thousand ideas. Basically exactly like the Mr. Whoope (Cherry Poppers) mission in Vice City.
  19. If you click "Profile" at the top, it should be somewhere under "Profile Information" header. How would you pick the Mini-Gun? I personally thought it was awful. Sure, it was powerful, but I think its power made it a bit unfair and it was practically impossible to aim. I'd love to see the chainsaw, personally (for another melee weapon besides the weak, pointless bat.)
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