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Everything posted by Captain Cody
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Not if I have anything to do about it.
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Well I've found that UNITED for now is a no go.(MTA streaming logic isn't the best, to much crashes) So you win for now but I still have gostown up my sleeve. Also another note - I actually planned to update to HD textures and maybe update models to. And although I dropped work on UNITED for now, it's not 100% abandon, maybe later I'll make a strike back with an HD vice city / liberty city.
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Well there's no more real work I can do on converting United; I've done all that I possibly can, I just keep running into all these limits (I've managed to bypass some, but others wont budge) although I've managed to do alot better in terms of streaming then alot of other people were able to do. There's just no way at the moment that gta UNITED will be able to run stable enough to run on a server for the time being. Maybe later on when I redo the streamer for gostown I can try again; but as of now, MTA over loads itself when a certain amount of custom models get loaded and instead of just dumping the unloaded objects, instead it just continues loading them until you crash. I know how to fix this, but even when that is fixed; there is still the extremely long inital load, map keeps over heating my laptop (Bring stuff to a stand still) and the view distance is not to good at all. On another note, streamer I made for gostown doesn't play fair with united what so ever, so the only way I could at all get it to load is go back to the standard streamer. - If any one is interested in getting a hold of the map 5 dollars and it's yours. I can't really do much else with it at the moment. And when I'll do I'll probably end up making a streamer just for it and continue on forward like that.
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addEventHandler("onVehicleExplode", root, function () setTimer(respawnVehicle, 3000, 1, source) end )
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More memories of GTA III are going to be seen on LCFE :v Heretrics will have both vice city, and liberty city. Beat that.
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The funeral is this saturday.
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press escape and set your name in settings.
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Dropped in a for another visit.
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Alright so I'm not going to run the map on Heretrics due to it being far to unstable for servers. The original united map came with a few scripts that adjusted limits and what not and that's the reason it worked so well in single player. But in MTA I cannot match those same scripts. So although I can break some of the limits using my streamer; there is just certain limits I cannot bypass. For example, when high up in the sky you will experience ALLOT of lag while looking over at anything, because to stay in limits I had to cheat at the LODS and use the same object for LODS as the originals. (Without this download would be like 800, and there wouldn't be enough free IDS to do so) Another thing (Although I actually managed to fix this) when driving around in some bits your graphics will just break, and it will render it unplayable. // Well I for the most part fixed it, just found out that it will still happen //' In vice city there's no lag issues what so ever, in fact it runs perfectly for me, and the streaming is not to bad either. But as soon as you enter liberty (Unless you have a beefy computer which I do not) you will be struck down with a lot of lag when facing directly at it. Also, the load time is quite big, for me it'll take 5-10 minutes to load. Which really for a map that is quite a while. Maybe if MTA limits are raised later on I can continue work. But I've done all I possibly can to make it work in MTA right now. If any one has any ideas as how to fix any of these, by all means please tell; with enough time I could possibly end up making united run perfectly. But soon enough I need to get back to working on main scripts for Heretrics and I'm just one person. But I know now where I was going wrong when it came to porting over liberty city / vice city separately so I can easily port them now, in fact I'm working on porting vice city now, then I'll do liberty city. (I'll post videos later) -- Here's a picture of how the streamer was handling united Some times it's spot on such as what is shown there, then one tiny lag strike happens and the streamer dies. ///// EDIT ////// I converted liberty city and vice city, same exact thing happens on them, lag strike happens and the streamer dies. Meaning it's my computers fault. So I can continue work on united.
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Cannot do video right now but pictures --- // ignore gostown at the bottom, It's currently set in the same location as I work on it // // I'll post some of liberty city and what not in a bit, just need to restart my laptop; it's over heating atm.//
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Yes you can place objects, also I'll do a video showing off united in a bit. (Liberty city and Vice city) At the moment I'm working on one last convert because I left the mall in vice city on accident. Also side note, before video is made / uploaded. Streamer at the moment is tuned for use with gostown, so it does indeed struggle a tad in UNITED; but it's still much better then the default object streaming. Before map is put into any real use I will go about redoing the streamer for best performance / look in united.
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AFter spending a few hours working on it today I fixed it.
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Crashing while loading large chunks of data
Captain Cody replied to Captain Cody's question in Client
///FIXED, seams there were some interiors that were put in the same dimension when I was converting that broke it. /// -
At the moment I a working on porting gta united over to MTA, it's been working just fine until my most recent build. This started happening. I've also been getting another warning right before the crash happens, but it freezes up everything and I have no way of capturing it. Any help would be appreciated. Also another note -- I did get a few crashes before from corrupt models, but I fixed those.
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First try reinstall SA and see if that helps.
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You don't learn do yeh I'll hold the last reply
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I converted gta United again this time got it 100% converted but then I found an Issue I was no expecting. Due to me having converted every single object there posibly is from united MTA cannot handle it. So in short it crashes the game when I try to load it. I have come close to breaking the game multiple times but just barley staying in bounds. This time I cannot fix it unless I were to make a streamer 100% dedicated to the united map. Which will take me to long and I'm busy working on heretrics. So I only have vice city 100% converted right now, I'll convert liberty city tomorrow or something. -- Edit -- -- In short MTA seams to inject the files into SA to make them load, but due the shear amount of injecting this has to do it, crashes the game. I'm think that maybe if I add a timer to loading I'll be able to fix it maybe; but that's for later.
