مسوي 36296246 حدث ضغط .. ! ليه ؟
اختصرتها لك كلها بـ حدث واحد .. ورتب كودكـ ثاني مرة ..
+ معلومة يمديكـ تختصر كل ذي التريقرات بـ تريقر واحد بطريقة مختلفة ذذ
GUIEditor = {
tab = {},
staticimage = {},
tabpanel = {},
label = {},
button = {},
window = {}
}
addEventHandler ( "onClientResourceStart", resourceRoot, function( )
GUIEditor.window[1] = guiCreateWindow(568, 223, 568, 442, "MINI SHOP", false)
guiWindowSetSizable(GUIEditor.window[1], false)
guiSetAlpha(GUIEditor.window[1], 1.00)
guiSetVisible( GUIEditor.window[1], false )
GUIEditor.tabpanel[1] = guiCreateTabPanel(9, 21, 549, 360, false, GUIEditor.window[1])
GUIEditor.tab[1] = guiCreateTab("Pistols", GUIEditor.tabpanel[1])
GUIEditor.button[1] = guiCreateButton(26, 32, 126, 60, "Pistol", false, GUIEditor.tab[1])
GUIEditor.button[2] = guiCreateButton(26, 149, 126, 60, "Deser't eagle", false, GUIEditor.tab[1])
GUIEditor.button[3] = guiCreateButton(26, 258, 126, 60, "Silenced", false, GUIEditor.tab[1])
GUIEditor.label[1] = guiCreateLabel(183, 46, 259, 52, "الرصاص=70 $=150", false, GUIEditor.tab[1])
guiSetFont(GUIEditor.label[1], "default-bold-small")
GUIEditor.label[2] = guiCreateLabel(183, 167, 259, 52, "الرصاص=40 $=121", false, GUIEditor.tab[1])
guiSetFont(GUIEditor.label[2], "default-bold-small")
GUIEditor.label[3] = guiCreateLabel(183, 274, 259, 52, "الرصاص=30 $=55", false, GUIEditor.tab[1])
guiSetFont(GUIEditor.label[3], "default-bold-small")
GUIEditor.tab[2] = guiCreateTab("SupMashen", GUIEditor.tabpanel[1])
GUIEditor.button[4] = guiCreateButton(17, 45, 138, 56, "M4", false, GUIEditor.tab[2])
guiSetFont(GUIEditor.button[4], "default-bold-small")
GUIEditor.button[5] = guiCreateButton(17, 159, 138, 56, "AK47", false, GUIEditor.tab[2])
guiSetFont(GUIEditor.button[5], "default-bold-small")
GUIEditor.button[6] = guiCreateButton(17, 257, 138, 56, "MP5", false, GUIEditor.tab[2])
guiSetFont(GUIEditor.button[6], "default-bold-small")
GUIEditor.label[4] = guiCreateLabel(194, 58, 200, 53, "الرصاص=200 $=170", false, GUIEditor.tab[2])
GUIEditor.label[5] = guiCreateLabel(194, 169, 200, 53, "الرصاص=200 $=170", false, GUIEditor.tab[2])
GUIEditor.label[6] = guiCreateLabel(194, 270, 200, 53, "الرصاص=150 $=135", false, GUIEditor.tab[2])
GUIEditor.tab[3] = guiCreateTab("Snipers", GUIEditor.tabpanel[1])
GUIEditor.button[7] = guiCreateButton(36, 51, 120, 65, "Sniper", false, GUIEditor.tab[3])
guiSetFont(GUIEditor.button[7], "default-bold-small")
GUIEditor.button[8] = guiCreateButton(36, 229, 120, 65, "Country Sniper", false, GUIEditor.tab[3])
guiSetFont(GUIEditor.button[8], "default-bold-small")
GUIEditor.label[7] = guiCreateLabel(190, 70, 243, 46, "الرصاص=100 $=200", false, GUIEditor.tab[3])
guiSetFont(GUIEditor.label[7], "default-bold-small")
GUIEditor.label[8] = guiCreateLabel(180, 243, 243, 46, "الرصاص=100 $=180", false, GUIEditor.tab[3])
guiSetFont(GUIEditor.label[8], "default-bold-small")
GUIEditor.tab[4] = guiCreateTab("Shotguns", GUIEditor.tabpanel[1])
GUIEditor.button[9] = guiCreateButton(29, 46, 114, 69, "Shotgun", false, GUIEditor.tab[4])
guiSetFont(GUIEditor.button[9], "default-bold-small")
GUIEditor.button[10] = guiCreateButton(29, 160, 114, 69, "Sawn-off", false, GUIEditor.tab[4])
guiSetFont(GUIEditor.button[10], "default-bold-small")
GUIEditor.button[11] = guiCreateButton(29, 257, 114, 69, "SPAZ-12", false, GUIEditor.tab[4])
guiSetFont(GUIEditor.button[11], "default-bold-small")
GUIEditor.label[9] = guiCreateLabel(192, 57, 229, 58, "الرصاص=50 $=120", false, GUIEditor.tab[4])
guiSetFont(GUIEditor.label[9], "default-bold-small")
GUIEditor.label[10] = guiCreateLabel(192, 170, 229, 58, "الرصاص=50 $=120", false, GUIEditor.tab[4])
guiSetFont(GUIEditor.label[10], "default-bold-small")
GUIEditor.label[11] = guiCreateLabel(192, 268, 229, 58, "الرصاص=50 $=120", false, GUIEditor.tab[4])
guiSetFont(GUIEditor.label[11], "default-bold-small")
GUIEditor.tab[5] = guiCreateTab("Player", GUIEditor.tabpanel[1])
GUIEditor.button[12] = guiCreateButton(186, 34, 158, 102, "Helth", false, GUIEditor.tab[5])
guiSetFont(GUIEditor.button[12], "clear-normal")
guiSetProperty(GUIEditor.button[12], "NormalTextColour", "FFFF0000")
GUIEditor.button[13] = guiCreateButton(186, 195, 158, 102, "Armor", false, GUIEditor.tab[5])
guiSetFont(GUIEditor.button[13], "clear-normal")
guiSetProperty(GUIEditor.button[13], "NormalTextColour", "FF056CF9")
GUIEditor.label[12] = guiCreateLabel(372, 232, 129, 60, "$=20", false, GUIEditor.tab[5])
guiSetFont(GUIEditor.label[12], "default-bold-small")
GUIEditor.label[13] = guiCreateLabel(43, 48, 129, 60, "$=10", false, GUIEditor.tab[5])
guiSetFont(GUIEditor.label[13], "default-bold-small")
GUIEditor.tab[6] = guiCreateTab("Skins", GUIEditor.tabpanel[1])
GUIEditor.staticimage[1] = guiCreateStaticImage(23, 23, 170, 143, ":RED-SHOP/1.png", false, GUIEditor.tab[6])
GUIEditor.staticimage[2] = guiCreateStaticImage(351, 23, 170, 143, ":RED-SHOP/2.png", false, GUIEditor.tab[6])
GUIEditor.staticimage[3] = guiCreateStaticImage(351, 183, 170, 143, ":RED-SHOP/3.png", false, GUIEditor.tab[6])
GUIEditor.staticimage[4] = guiCreateStaticImage(23, 183, 170, 143, ":RED-SHOP/4.png", false, GUIEditor.tab[6])
GUIEditor.label[14] = guiCreateLabel(197, 146, 150, 37, "Click On The Pic", false, GUIEditor.tab[6])
GUIEditor.label[15] = guiCreateLabel(34, 404, 135, 33, "3.D SERVR", false, GUIEditor.window[1])
guiSetFont(GUIEditor.label[15], "default-bold-small")
GUIEditor.staticimage[5] = guiCreateStaticImage(448, 392, 92, 40, ":guieditor/images/examples/shruk.png", false, GUIEditor.window[1])
createBlip(193.7378, 1901.0120, 16.8,18,2)
createObject ( 2443, 193.7378, 1901.0120, 16.6)
Marker = createMarker ( 193.7378, 1901.0120, 17.638, "cylinder", 2, 0, 0, 0, 0 )
end )
--------------------------------------------------
addEventHandler( "onClientGUIClick", resourceRoot, function ( )
if ( source == GUIEditor.button[1] ) then
triggerServerEvent("pos",localPlayer)
elseif ( source == GUIEditor.button[2] ) then
triggerServerEvent("pos1",localPlayer)
elseif ( source == GUIEditor.button[3] ) then
triggerServerEvent("pos2",localPlayer)
elseif ( source == GUIEditor.button[4] ) then
triggerServerEvent("pos3",localPlayer)
elseif ( source == GUIEditor.button[5] ) then
triggerServerEvent("pos4",localPlayer)
elseif ( source == GUIEditor.button[6] ) then
triggerServerEvent("pos5",localPlayer)
elseif ( source == GUIEditor.button[7] ) then
triggerServerEvent("pos6",localPlayer)
elseif ( source == GUIEditor.button[8] ) then
triggerServerEvent("pos7",localPlayer)
elseif ( source == GUIEditor.button[9] ) then
triggerServerEvent("pos8",localPlayer)
elseif ( source == GUIEditor.button[10] ) then
triggerServerEvent("pos9",localPlayer)
elseif ( source == GUIEditor.button[11] ) then
triggerServerEvent("pos10",localPlayer)
elseif ( source == GUIEditor.button[12] ) then
triggerServerEvent("pos11",localPlayer)
elseif ( source == GUIEditor.button[13] ) then
triggerServerEvent("pos12",localPlayer)
elseif ( source == GUIEditor.staticimage[1] ) then
triggerServerEvent("Skin",localPlayer,287)
elseif ( source == GUIEditor.staticimage[2] ) then
triggerServerEvent("Skin1",localPlayer,285)
elseif ( source == GUIEditor.staticimage[3] ) then
triggerServerEvent("Skin2",localPlayer,284)
end
end )
-------------------------------------
function setVisible ( element )
if ( element == getLocalPlayer( ) ) then
if ( source == Marker ) then
if ( eventName == "onClientMarkerHit" ) then
guiSetVisible( GUIEditor.window[1], true )
showCursor( guiGetVisible ( GUIEditor.window[1] ) )
else
guiSetVisible( GUIEditor.window[1], false )
showCursor( guiGetVisible ( GUIEditor.window[1] ) )
end
end
end
end
addEventHandler( "onClientMarkerHit", resourceRoot, setVisible )
addEventHandler( "onClientMarkerLeave", resourceRoot, setVisible )