local PlayerT = { }
addEventHandler("onPlayerWasted", root, function( )
if ( getPlayerTeam( source ) ) and ( getTeamName( getPlayerTeam( source ) ) ) == "police" then
if ( isTimer( PlayerT[ source ] ) ) then killTimer( PlayerT[ source ] ) PlayerT[ source ] = nil end
setPlayerNametagColor ( source, 0, 0, 255 )
setElementDimension ( source, 9 )
setElementModel( source, 280 )
PlayerT[ source ] = setTimer( setElementInterior, 2000, 1, source, 0, 213.77847, 1865.95215, 13.14063 )
end
end )