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GhostXoP

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Everything posted by GhostXoP

  1. Is there a way i can have the client view the world via the users camera without spawning?
  2. Make sure its not getting over lapped with another gui object
  3. Didn't think it would be that easy. Thank you very much
  4. Is there a way i can put a ped on a clients screen, and have only the client able to see the ped, no one else?
  5. GhostXoP

    Health kit

    My idea was to make a health kit, that when you use or switch to it (on the weapons menu) hitting the fire button would use it up, heal you and then be discarded.
  6. GhostXoP

    Health kit

    This pick up, it can only be used at pick up, and not saved into inventory like a weapon?
  7. GhostXoP

    Health kit

    I could of swore. I mean it was a first aid kit kind of thing
  8. GhostXoP

    Health kit

    Wasn't there a health kit you could store in a weapon slot, and use to restore health in GTA SA? If so, would i be able to do this in MTA?
  9. Understood, can be quite a job
  10. So the time may range even longer then once second? Either way, Thank you very much for solving this Extensive problem. When this server is done, i may consider putting you as a mod for bug watch.
  11. Can you please explain why you had to use a timer? Is it that the server asks for the information too fast? Just in case i run into this again.
  12. I'm not sure what it is you have changed other then the if block. Even so it doesn't work. The problem is, One first spawn, the player has a pistol and a bat. -Player dies, at the event the weapons are retrieved, saved, player spawns, then weapons are restored. -Player dies again, at the event, weapons are NOT retrieved as none are found?
  13. My problem is the getPedWeapon on the second death says the ped does not have any weapons. If the ped dies once, it says the ped has a pistol and bat, stores it, then restores it after spawning. However, if the ped dies again, it doesn't say the ped has any weapons, like the first time the ped died.
  14. My question is, what is wrong with my code, that causes it not to save the users weapons on the second time dieing.
  15. The first time, it goes through and the weapons Bat and Pistol show up once. The next death on getPedWeapon it says the user has no weapons.
  16. Possibly, i have set the Account system to 12 slots now. Thank you for that bit, however, my original problem still stands. Any ideas?
  17. I had asked a question on the forums asking how many weapons a user could possibly have at one time and you said "a player could have 1 of every weapon" Unless you misunderstood my former question
  18. I tried root, solidsnake was correct, the variables were off. Not sure how, but thanks
  19. I'm not sure why it isnt. It just says Bad Argument at spawnPlayer. Can you spot what may be wrong? The variables are correct, ive removed and replaced them, and i still have the error. getRootElement() is corrected but the error still stands.
  20. GhostXoP

    Variables

    Just tested the idea, you are correct events are Resource dependent. Thank you.
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